Hard Rock International Hard Rock

sos casino night key west

sos casino night key west - win

Miami Neighborhoods Explained

Brickell: Buildings and Yuppies
Edgewater: Brickell Lite
Wynwood : If gentrification had a picture in the dictionary, "It UsEd To Be A hOoD tEn YeArS aGo"
South Beach: Rented lime green Lambos, sky blue McLarens and tourists
Mid Beach : Most residents travel by foot on Saturdays
North Beach : If someone tells you they live in Miami Beach, they're probably from this area
Key Biscayne : Miami Beach for families and retirees
Fisher Island : Like that area of any video game city that's visible but not on the map or accessible, as you watch from South Pointe Park, so close yet so far.
Coral Gables : Trees, nice homes, and traffic
Pinecrest : Trees, mansions, and trust fund BMWs
Palmetto Bay : Walmart version of Pinecrest
Cutler Bay : Walmart version of Palmetto Bay
Homestead : STAY AWAY
Florida City : STAY AWAY x2!!
Kendall : 1 neighborhood made up of 17 different neighborhoods
Westchester : Like Kendall but east and for Cubans
South Miami : Not Kendall, Sunset Place
Doral : Corporate offices and townhouses
Miami Springs : Secret suburb
Medley : WAREHOUSES
Hialeah Gardens : Cubalseros
Hialeah : Way too many clinics and pharmacies....I wonder why.....hmm....
Miami Lakes : Hialeah with a college education
Miami Gardens : Gold teeth, girls on poles and dudes on parole
Aventura : Rich seniors and mall
North Miami Beach : "Wait, where's the beach?"
Sunny Isles Beach : Russians and 40+ story skyscrapers with only 7 lights on at night
Bal Harbour : Palm Beach in Dade County
Surfside : Mid Beach's brother
Miami Shores : Walmart Coral Gables
Biscayne Park : Walmart Miami Shores
Along I-95 : THE HOOD
Along Turnpike South : THE OTHER HOOD
Let me know if I'm missing anything else. Sorry if I didn't get your neighborhood.

EDIT: Here are a few more due to popular demand, plus I was already kind of worn with the first post.
Design District : Parallel parking skills, wealthy folk who don't know what to do with their money, and designer stores 2 minutes away from the hood.
Downtown : Brickell's boring boomer dad, actually had buildings 30 years ago
Coconut Grove : Coral Gables' fit, hippie, cyclist brother who's very secretive
Allapattah : Hispanic hood
Little Havana : Nicer Allapattah
Shenandoah : Really nice Little Havana
The Roads : Shenandoah on filthy rich steroids
Sweetwater : Cheap townhomes and college students

EDIT 2, BONUS :
Golden Beach : Malibu in Miami and yes, this is actually considered the 305
North Bay Village : Just a south Bay Harbor Islands
Bay Harbor Islands :Just a north North Bay Village, good luck finding guest parking on the east island
Hallandale Beach : Poor man's Aventura, replace mall with casino
Hollywood : Imagine the Drake meme, West of US1 = ;{ East of US1 = :)
Miramar : Broward's Kendall, stay west
Pembroke Pines : Broward's 2nd Kendall, again stay west
Weston : Doral's rich cousin who lives in Broward
Ft Lauderdale : Miami 30 years ago
submitted by InverseCramer to Miami [link] [comments]

Amazing Race Route Concept #2

Warning: massive amount of text ahead. I created a mostly functional race route around the world (all loactions like buildings, businesses, landmarks, etc. are REAL locations and could theoretically actually work in the race). I tried to have a good variety in locations and types of challenges, but it's really hard! I find it a lot harder to complain about challenge design after making this. Even though this could technically happen there are probably some safety concerns in going to South Africa and Lesotho and it's probably not possible for the American Amazing Race to film in Cuba, but I decided to do it anyway. If you have any questions or feedback please let me know!

RACE #2
Leg 1 (USA - Japan)
Leg 2 (Japan - South Korea)
Leg 3 (South Korea - India)
Leg 4 (India - Oman)
Leg 5 (Oman)
Leg 6 (Oman - South Africa)
Leg 7 (South Africa - Lesotho)
Leg 8 (Lesotho - Greece)
Leg 9 (Greece)
Leg 10 (Greece - North Macedonia)
Leg 11 (North Macedonia - Cuba)
Leg 12 (Cuba - USA)

LEG 1
USA - Japan
Start at Cloud Gate, Chicago, Illinois
Run to clue at Millenium Monument
Clue #1
Make your way to the Gunma region of Japan, and travel to Sarugakyu Onsen. However, to get your tickets to Japan, you must make your way on foot through the busy streets of Chicago to Navy Pier, where flights will be given out according to the order of your arrival. Flights go to Tokyo, and you must make your own travel arrangements from there.
Flight 1 (5 teams): Chicago - Los Angeles - Tokyo, arrives 8:00 AM
Flight 2 (4 teams): Chicago - Tokyo, arrives 9:30 AM
Flight 3 (2 teams): Chicago - San Francisco - Tokyo, arrives 9:45 AM
Clue #2
Both team members must go into the hot springs and search it for the partly submerged cluebox to get your next clue.
Clue #3
Travel to Sarugakyo Bungy for your next clue.
Clue #4
Roadblock: Who’s ready to take a jump?
Bungy jump at the largest bungy jump in all of Japan at 62 meters, or over 200 feet! Once you’ve taken your leap of faith, you’ll receive your next clue.
Clue #5
Travel to Uenokunirokunomiya Haruna Shrine, Takasaki, for your next clue.
Clue #6
Create one string of paper cranes in Senbazuru. Senbazuru is the crafting of 1000 paper cranes for good luck. Following the demonstration, learn how to craft paper cranes. Once you have created forty of them and strung them together, deliver them to a Shinto priest at Akiba Shrine. He will give you your next clue.
Clue #7
Travel by train to Akihabara, Tokyo, and go to the top of the Tokyo Skytree to receive your next clue.
Clue #8
Roadblock: Who can ‘go’ kart? The teammate who did the first roadblock cannot do this one.
Travel to Akihabari Street Kart 1 and dress up in one of the many ridiculous costumes the company has to offer. Then, join a fifteen minute go-karting tour around the streets of this bustling region and look for three enormous signs in race colors with three different Japanese characters on them. If you can spot and write all three characters down correctly during the rush of Tokyo, you’ll receive your next clue. If you can’t get it right, you’ll have to join the next available tour.
Clue #9
Travel to Horin Park on foot to find the first pit stop! The last team to check in here may be eliminated.
Pit Stop, Leg 1
trip to Canada
last: eliminated

LEG 2
Japan - South Korea
Clue #1
Fly to Busan, South Korea! Upon arrival, make your way to Beomeo-sa for your next clue.
Fast Forward, Leg 2
Go to Songdo Beach and swim out into the ocean, locating the five whale statues in the water. At each statue, pick up marked letter tiles. Once you have all seven (two statues have two tiles), you can go back to the beach and unscramble the letters that spell out the name of a traditional South Korean delicacy that the other contestants eat at their first challenge. If you get the right word, you’ll be given a clue that takes you straight to the end of the leg.
Clue #2
Master the art of Korean meditation. If you can master all of the moves correctly, then your instructor will give over your next clue.
Clue #3
Head to Taejongdae for your next clue.
Clue #4
Roadblock: Who’s desperate to eat?
Take the marked path over one mile uphill to the marked food stand, and finish one serving of Soondae, a traditional South Korean delicacy that is made of pig intestines and pork blood. Once you have finished the food, you can run down to your partner and get your next clue.
Clue #5
Take the Songdo Marine Cable Car from Songnim Park to Amnam Park to receive your next clue.
Clue #6
Detour: Fish Identity or Fish Delivery
Fish Identity: Go to Jagalchi Fish Market and search for the marked stall. Once there, sort an enormous box of fish and organize them. Once the stall owner approves, put them up for stock in the stall to receive your next clue.
Fish Delivery: Go to Jacky’s Seafood and take three orders and three addresses that need to be delivered. Once you have delivered all the fish to all the correct addresses throughout the Gamcheon Culture Village, you will receive your next clue.
Clue #7
Make your way to the pit-stop at Haedong Yonggungsa. The last team to arrive may be eliminated.
Pit-Stop, Leg 2
-first: trip to Belize
-last: non-elimination

LEG 3
South Korea - India
Clue #1
Fly to Hyderabad, India, and go to the Charminar for your first clue.
Clue #2
Travel to Ramoji Film City Main Entrance to receive your next clue.
Speed Bump, Leg 3
Make your way to Saha’s Adventure Park and zorb down a steep hill. Once you’ve made it, you can continue racing.
Clue #3
Detour: Birdy Woods or Bollywood
Birdy Woods: Dressing up in clumsy bird costumes, search through Asia’s largest aviary for a cutout of the bird your partner is dressing up as. Once you’ve found the two cutouts, head to the Bonsai Garden. If you match the right bird, you’ll receive your next clue.
Bollywood: Head to Ramoji Movie Magic. Dressing up in traditional Indian outfits, memorize a short dance to the tune of some Bollywood music and perform it to the live audience and judges. If you meet their standards, you’ll receive your next clue.
Clue #4
Head to Nehru Zoological Park where your next clue will be waiting.
Clue #5
Take an amazing elephant ride! With both teammates on the elephant’s back guide it through a short course. If you can reach the end in under two minutes, you’ll receive your next clue.
Clue #6
Make your way to Bidar Fort by public transport for your next clue.
Clue #7
Roadblock: Who’s itching to get etching?
One team member must help in the process of the creation of bidriware. First, you must chisel one section in the piece of bidriware very precisely. Any error and you must restart. If given the clear, then you must then make their way inside Bidar Fort and collect a total of three baskets of soil for the artisans to use later in the process. Finally, you must use some of the soil you collected and coat a piece of bidriware in it. If every part of the challenge was done to the satisfaction of the artisans, you will receive your next clue.
Clue #8
Make your way to the Bahmani Tombs and the pit-stop! The last team to arrive will be eliminated.
Pit-Stop, Leg 3
-first: trip to Japan
-last: eliminated

LEG 4
India - Oman
Clue #1
Fly to Muscat, Oman! Once you have arrived, make your way to Al Alam Palace, where you will find marked cars waiting outside. Your clue will be waiting on the car.
Clue #2
Drive all the way to the Nizwa Souq in Nizwa, Oman, where you will find nine different tags, each releasing teams at different times the next morning, when you will be given your next clue.
Tag 1: departure at 7:00 AM
Tag 2: departure at 7:05 AM
Tag 3: departure at 7:10 AM
Tag 4: departure at 7:15 AM
Tag 5: departure at 7:20 AM
Tag 6: departure at 7:25 AM
Tags 7-9: departure at 7:30 AM
Clue #3
Detour: Selling Goats or Weighing Dates
Selling Goats: Navigate through the souq to the weekly goat market. You must select a seller and help them sell their goats. First, thoroughly clean five goats so they are ready for selling. Then, parade five goats around the “walking circle,” where potential buyers will inspect which goats to buy. You must finally buy a goat yourself, haggling for a price under 100 riyals, or 260 US dollars. Once you can purchase a goat, you will receive your next clue. Keep the goat for the next challenge.
Weighing Dates: Find the marked stall in the souq that is selling dates. Your goal is to weigh out 200 grams of Ajwa Dates, 175 grams of Barhi Dates, and 125 grams of Hayani Dates. To do this, you must travel across the market to a scale at a different date stall. If you can get the perfect amount of dates, you will receive your next clue. Keep the dates for the next challenge.
Clue #4
Travel on foot to the Contemporary Mosque with either your goat or dates and trade them with the man waiting out front for your next clue.
Clue #5
Make your way back to the souq, and head to Omani Craftsman's House where you will find your next clue.
Clue #6
Roadblock: Who can work and weave?
The teammate participating in this roadblock must help create a small basketwork bowl. After watching the example, you must use the provided materials to finish off the bowl. If it meets the requirement of the shop owner, you will receive your next clue.
Clue #7
Make your way to the pit-stop for this leg of the race, Nizwa Fort! The last team to arrive may be eliminated.
Pit-Stop, Leg 4
-first: continue racing
-last: continue racing

LEG 5
Oman
Clue #1
Drive yourself to Bimmah Sinkhole in Muscat, Oman! You will receive your next clue after having a cup of delicious locally-made coffee. Caution! Double U-Turn ahead!
Clue #2
Detour: Script Write or Shipwright
Script Write: Drive to Bait al Zubair and go into the Manuscript Room. Using a provided paper and translation guide, figure out what the marked manuscript says in English. If anything is wrong when submitting it, though, you must start completely over.
Shipwright: Drive to Oman Maritime Boatyard and find the marked boat. Oman Maritime has been reviving the craft of making the traditional wooden boats of Oman’s past, and you must help with the process. First, you must hand-sand a small section of the marked vessel. Then, you and your partner must work together to stitch coconut palm fiber through twenty holes, or eighty total stitches. Once you’re done, you’ll receive your next clue.
Clue #3
Make your way to Mutrah Souk for your next clue and the U-Turn board!
Clue #4
Search through the enormous market for one of three marked stalls. One you’ve found a stall, search through their wares for a trinket with a red/yellow flag on the bottom. Give the correct trinket to the shop owner, and they will hand you your next clue.
Clue #5
Drive yourself to Qurum Beach, where you will receive your next clue.
Clue #6
Roadblock: Who will pass the shells?
For this challenge, one team member must watch the demonstration of two fishermen playing a traditional Omani game, Al Hawalees. You must first create a “board” in the sand and collect the required amount of shells to play. You must then challenge a local fisherman. If you can win while following all of the rules correctly, you will receive your next clue.
Clue #7
Make your way to the pit-stop at Wadi Bani Khalid. The last team to check in will be eliminated.
Pit-Stop, Leg 5
-first: trip to Tanzania
-last: eliminated

LEG 6
Oman - South Africa
Clue #1
Fly out of Oman to Durban, South Africa, on one of two flights.
Flight 1 (2 teams): Muscat - Durban, arrives 7:30 AM
Flight 2 (6 teams): Muscat - Dar es Salaam - Durban, arrives 8:00 AM
Upon touching down, make your way to Moses Mabhida Stadium, where you will find your next clue.
Clue #2
Roadblock: Who will swing for the skies?
One team member must strap in and complete the Big Rush Big Swing, the largest swing in the world! Dive 263 feet down. Once you have finished the swing, you will receive a section and seat number. You will search the stands for your next clue.
Clue #3
Make your way to Umhlanga Lighthouse for your next clue.
Clue #4
Shake it up! In this challenge, you must create Lighthouse Bar’s famous “Umhlanga Schling.” Use the provided recipe to create fifteen drinks to perfection, and you will receive your next clue.
Clue #5
Head to Addington Beach and dig underneath one of the large sandcastles for your next clue.
Clue #6
Detour: Tree or Sea
Tree: For this detour, go to Durban Botanical Gardens. Use a provided golf cart to make your way to the famous Wood’s Cycad, a tree dating back to the age of dinosaurs. It has been cared for here since 1848. Once there, use one of the provided pieces to put together a large 3d puzzle of the tree. Once it has been approved, you will be handed your clue, and you can drive back to the front of the gardens and continue racing.
Sea: Go to uShaka Marine World and help out with some chores! First, help the kitchen staff and prepare 5 pounds of specially made vegetables for some of the aquarium’s fish. Second, travel around the park and take water samples from each of the specified exhibits. Finally, record blood test results taken during routine health check-ups. If you’ve completed all of the steps correctly, you will receive your next clue.
Clue #7
Head to the pit-stop at Suncoast Casino and Entertainment World! The last team to check in may be eliminated.
Pit-Stop, Leg 6
-first: 5k each
-last: eliminated

LEG 7
South Africa - Lesotho
Clue #1
Drive yourself through Qacha’s Nek and into Lesotho! Once in Lesotho, drive yourself to Maletsunyane Falls where you’ll find your next clue.
Fast Forward, Leg 7
By completing this fast forward, you will skip an overnight rest point and will be able to head directly to the pit-stop. Head to Sehlabathebe National Park. Once there, using the provided map and compass, ride by horseback to the nomadic tribal people’s current village. At the village, help cook pap-pap, a type of porridge common in Lesotho. The first team to complete the challenge will be able to head directly to the pit-stop.
Clue #2
Drive yourself to Seshoeshoe Decor and Fashion Designers in Maseru for your next clue.
Clue #3
Who can cut up a pattern?
One teammate will choose one of the complicated tribal Lesotho designs, and must find five pieces of fabric that match it perfectly. But be careful, the designs have miniscule differences between them. Once you’ve found all of your fabric, cut them at the directed places to receive your next clue.
Clue #4
Make your way to the Subeng River Dinosaur Footprints, where you will find seven tags, each releasing you at a time in the morning when you will receive your next clue.
Tags 1-2: departure at 7:00 AM
Tag 3: departure at 7:20 AM
Tag 4: departure at 7:40 AM
Tags 5-7: departure at 8:00 AM
Clue #5
Detour: Cave or Maze
Cave: For this challenge, go to Liphofung Cave. You must memorize all of the rock paintings in a specified section (15 paintings), and then run approximately a quarter-mile away and select the correct paper cutouts and put them in the right order as they were shown in the cave. When you have everything selected and ordered correctly, you’ll receive your next clue.
Maze: Make your way to the second largest dam in Africa, Katse Dam. Enter the first marked gallery and record the air temperature and the humidity. Use those observations to crack a complicated code, and enter the parallel gallery it directs you into. Be careful, it might be hard to find! If you enter the correct gallery, you will find a boat key, which you must give to the boatmaster. He will then give you a small ride around the reservoir and you’ll receive your next clue.
Clue #6
Drive yourself to Sani Stone Lodge for your next clue.
Clue #7
Help a local Basotho Shephard and their dogs move their sheep to a new grazing location. Don’t let the sheep get away! Once they’ve all been successfully moved, you’ll receive your next clue.
Clue #8
Make your way on foot to the pit-stop at Sani Top Chalet! The last team to check in may be eliminated!
Pit-Stop, Leg 7
-first: trip to Egypt
-last: non-elimination

LEG 8
Lesotho - Greece
Clue #1
Via Maseru International Airport, make your way to Athens, Greece, known to be the home of the first democracy! From there, make your way to the Theatre of Dionysus on The Acropolis, where you will take part in a U-Turn vote. The two teams with the most votes will be sentenced to an automatic U-Turn when they arrive at the detour. After the vote, teams will be given their next clue.
Clue #2
Fly to Chania, Greece on the island of Crete! Upon touching down, use the provided cars to make your way to the Agora and search for the marked stall.
Speed Bump, Leg 8
Together, team members must eat through a total of twelve Greek figs. Once all of the fruits have been stomached, that team can continue racing.
Clue #3
Detour: Traverse or Immerse
Traverse: Make your way to the Maritime Museum of Crete, and find the small yacht model outside the museum. Your goal is to remember as much as you can without writing it down, then make a half mile walk through the streets of Crete to the yacht harbor, where you must find a marked yacht and rearrange the items until it is just like it was in the model. Once the actual yacht matches the model, you’ll receive your next clue.
Immerse: Travel to Minoan’s World 3D Museum, and get treated to a five minute long “9D movie” on Cretan History which engages all of your senses. If you can answer all five questions correctly, you’ll receive your next clue. However, only two teams can participate in the show at once.
Clue #4
Drive to the Palace of Knossos for your next clue.
Clue #5
Use the provided map to navigate through the ruins, collecting puzzle pieces at each of the marked rooms. Once you have all ten bundles of pieces, head outside and recreate the large painting using the pieces you collected. Once it has been finished, you’ll receive your next clue.
Clue #6
Drive to Cretan Olive Oil Farm for your next clue.
Clue #7
Roadblock: Who is feeling oily?
In this challenge, one teammate will help in the process of creating olive oil. First, set up special tree-shaking equipment and a net, used to efficiently get olives out of the tree without bruising them. You will then sort the olives between bruised and fair. Finally, crush both bruised and fair olives with a traditional granite olive press. Once they have been successfully grinded into a paste, you’ll receive your next clue.
Clue #8
Find the pit-stop along the coast of the small village of Loutro back on the west side of Crete. You will soon discover, however, that the village is completely blocked off from the mainland by mountains, so you will have to find alternate transportation. Hurry, because the last team to arrive will be eliminated.
Pit-Stop, Leg 8
-first: trip to Austria
-last: eliminated

LEG 9
Greece
Clue #1
Fly back to the mainland in Thessaloniki! When you’ve arrived, search Aristotelous Square for your next clue.
Clue #2
Detour: Serve or Observe
Serve: For this detour head on foot to Bougatsa Giannis, a renowned restaurant in the Ladadika area. You must take the orders of twelve total people and retrieve the correct dishes for them from the kitchen. Each person also has a dessert, which must be retrieved from nearby pastry shop Trigona Elinidi. You may take notes, but if you mess up someone’s order, you must start it over again.
Observe: Go by taxi to the Thessaloniki Science Centre Technology Museum and make your way to the main planetarium. The night sky will be projected above, and will be moving around you at one hour of regular movement per second. Using the provided key, identify five Greek constellations first identified by Claudius Ptolemy- Orion, Ursa Major, Cassiopeia, Centaurus, and Perseus. Be careful, it might be dizzying! Once you’ve found all of the constellations, you’ll be rewarded with your next clue.
Clue #3
Find the Arch of Galerius for your next clue.
Clue #4 Use one of the marked cars to drive yourself for the rest of the leg. Go to the Thessaloniki Concert Hall for your next clue.
Clue #5
Roadblock: Who can blow a note and hold a tune?
Macedonian brass bands are extremely popular in the Macedonia region of Greece, so for this roadblock, learn how to play the trumpet, a popular instrument played in these bands. If you can play a few notes of the folk song with the band, you’ll get your next clue.
Clue #6
Drive to Dalamara Winery. Once there, follow the guide to the directed area, where you must load two empty kegs onto a horse drawn cart. Direct the horse approximately half a mile through the vineyard and return back to the kegs. You will continue to load and deliver a total of eight kegs to receive your next clue.
Clue #7
Drive to Ski Center Voras and take the lift to the top where Kajmakcalan, a chapel right on the border between Greece and North Macedonia is situated. The last team to arrive at this pit-stop may be eliminated.
Pit-Stop, Leg 9
-first: trip to Colombia
-last: eliminated

LEG 10
Greece - North Macedonia
Clue #1
Drive yourself across the border into North Macedonia to Popova Kula Winery! Once there, pull a tag that departs you at a certain time the next morning.
Tag 1: departure at 8:00 AM
Tag 2: departure at 8:10 AM
Tag 3: departure at 8:20 AM
Tags 4-5: departure at 8:30 AM
Clue #2
Roadblock: Who is a master chef?
The teammate doing this roadblock will use the provided recipe to cook the national dish of North Macedonia, Tavche Gravche, a special type of baked beans. If it is cooked to perfection, you’ll receive your next clue.
Clue #3
Drive yourself to the Millenium Cross in Skopje for your next clue.
Clue #4
Detour: Art Block or Charity Walk
Art Block: Drive to the Art Bridge, which is home to 29 statues of important Macedonian artists and musicians. Wandering on and around the bridge are 29 people dressed up as those artists and musicians. You must match nine total people to their statues. A maximum of three teams can complete this challenge.
Charity Walk: Drive to the Mother Teresa Memorial House and load a trolley cart with a marked group of items that will almost completely fill the trolley. On foot, travel to the SOS Children’s Village National Office where you are to deliver the items. If you do not choose this option, your items will still be donated after the leg.
Clue #5
Drive to the city of Struga, where the North Macedonian national anthem was created. Make your way to the Saint Archangel Michael Cave Church for your next clue.
Clue #6
Teammates must work together to memorize four total stanzas of the Macedonian national anthem- in Macedonian. If you can perform it with the orchestra without forgetting the lyrics, you’ll receive your clue to the next pit-stop.
Clue #7
Drive to the Monastery of St. Naum and the pit-stop! The last team to check in may be eliminated.
Pit-Stop, Leg 10
-first: trip to Indonesia
-last: eliminated

LEG 11
North Macedonia - Cuba
Clue #1
Make your way back to Skopje, then fly to Havana, Cuba, on two predetermined flights. Once there, go by taxi to Taller Calle 8, a car repair shop, where you will receive your next clue.
Flight 1 (2 teams): Skopje - Paris - Havana, arrives 6:30 AM
Flight 2 (2 teams): Skopje - London - Miami - Havana, arrives 7:10 AM
Clue #2
Roadblock: Who can fix it up?
The teammate doing this roadblock must follow the example to repair one of the classic Cuban cars. If it makes it past inspection, you’ll receive your next clue.
Clue #3
For the remainder of the leg, you’ll have to drive the car you just fixed. Head to Fusterlandia, where you’ll find your next clue.
Clue #4
Find where the attached image is in person throughout the folk neighborhood of Fusterlandia. If you can find where the image actually is and show the judge, you’ll receive your next clue.
Clue #5
Sell the Box or Find the Band
Sell the Box: Drive to Santa Maria del Mar Beach and sell the provided boxes of boxed rum, the “juice box for bug kids.” While never selling any box for under 25 Cuban Pesos, make 375 Cuban Pesos (around fifteen US dollars). Once you’ve made your sales, you’ll receive your next clue.
Find the Band: For this detour, drive to the Cuban Art Factory and observe the large, marked piece of sheet music in the first room. Going from room to room in the factory, try to find the band who is playing the music that was in the first room. You must make your guesses ten minutes apart, so be confident in your answers! Once you have chosen the right band, you’ll be rewarded with your next clue.
Clue #6
Drive to Vinales Valley Tobacco Field and search the marked area for your next clue.
Clue #7
Perfectly roll ten Cuban cigars, five per contestant. Watch the example closely, as any small mistake in rolling the tobacco leaf will cause the cigar to fail. Once all of the cigars have been perfectly rolled, you’ll receive your next clue.
Clue #8
Take a long drive to the eastern side of Cuba and the pit-stop at Ignacio Agramonte Park in Camaguey! The last team to check into the pit-stop will be eliminated.
Pit-Stop, Leg 11
-first: trip to Botswana
-last: eliminated

LEG 12
Cuba - USA
Clue #1
For the first part of this leg, you’ll be staying in Cuba! Drive yourself using the car you used in the last leg down Neptuno street in Havana, where you will find a guarapo stall with a flag.
Clue #2
Using the hand-press to crush sugarcane, make forty glasses of guarapo. Once all of the glasses have been successfully made, you’ll be handed your next clue.
Clue #3
Drive to the Tropicana Night Club for your next clue.
Clue #4
Roadblock: Who can make it and shake it?
For this challenge, one team member must follow the instructions of the costume designer to create a costume for one of the showgirls. If the costume is made correctly and given a pass, teams will be given their next clue.
Clue #5
Teams must drive to Aeropuerto de La Habana Ciudad Libertad, where you will embark on a charter flight to Key West, Florida, back in the United States. Once in Key West, teams must go to the southernmost point in the continental United States for their next clue.
Clue #6
Make your way to the Ernest Hemingway Home and Museum, where you’ll find your next clue.
Clue #7
Roadblock: Who is a reader, a writer, and a decipherer?
Ernest Hemingway, known for books like The Old Man and the Sea, had a notoriously bad handwriting, with little regards to punctuation or accuracy. One team member must copy one of Hemingway’s notes perfectly, letter for letter, on the provided typewriter. If it was typed perfectly, you will be handed a decoder key which you can use to find the hidden message, which will reveal the location of your final challenge.
Answer: Smathers Beach
Clue #8
Now that you’ve made it to Smathers Beach, you’ll partake in a final challenge. Out in between the marked buoys are bundles of letter tiles. You must dive down to retrieve them and bring them back up to shore. Figure out what you’re supposed to spell out with them, and once you think you have the answer, hang the tiles in order on your clothesline. If you have the correct answer, you’ll be given the final clue.
Answer: United States, Japan, South Korea, India, Oman, South Africa, Lesotho, Greece, North Macedonia, Cuba, United States (teams must figure out that they have to spell out all of the countries they visited in order on the race)
Clue #9
Congratulations! Make your way to the final pit-stop at Fort Zachary Cruise Pier! Go, go, go, the first team to reach the pit-stop will win 1 MILLION dollars!
Pit-Stop, Leg 12
10 countries
4 continents
over 27,000 miles
first: 1 million dollars
submitted by theyummycookie to TheAmazingRace [link] [comments]

Starman #8 - Storm Force

DCNext Proudly Presents…!

STARMAN

Issue #8: Storm Force

Arc II: Fire Opal

Written by Fortanono
Edited by VoidKiller826
<< Previous | Next >> (coming February)
-=-=-=-= 🌟 =-=-=-=-
Part 1: Jennifer Knight
”Now!” Ted barks through my earphone. I dash between the rooftops of a series of old brick buildings and look down. Courtney and Jack are shooting blasts of energy through the dense pale-green fog that fills the streets around us; Rick is looking around, clearly bored but unable to actually do anything. Darrell is above the arena, making sure everything goes smoothly, and Aunt Sandra is somewhere around here but I have no actual idea where. I jump down, twisting my dial to the “Bubble” mode as I land. Quickly, I summon a purple-black bubble around me, trapping just a bit of the Mist’s fog in it. I’ve successfully separated part of the Mist from the rest of him, but I’ll have to be quick about what comes next.
The small tendril of fog in my bubble seems to realize what’s happening as I dart as far as I can down the street. I see it bend and contract, diving into my throat. I start choking; it becomes harder and harder to breathe, but I just have to go a bit further out. Eventually, as I begin to get light-headed, I release the bubble and switch my dial to “Panic.” A burst of energy surrounds me, knocking the fog away from me and out of my mouth. I cough a bit before straightening myself and speaking into my microphone.
”He’s gonna try to reassemble himself,” I say. ”Darrell, it’s your move.”
”Right,” Darrell says. I can’t see him above the battlefield, but I immediately notice his presence as dozens of tiny blue-and-red drones drift down from the sky, each one with fans. They surround the Mist’s missing piece, keeping him in one place, still separate from the cloud that Jack, Rick, and Courtney are dealing with.
”Fantastic,” Ted radios in. ”Mist’s primary goal will always be to keep himself together. It’s a sort of side-effect to his powers. Keep him there, and the rest of him’ll follow eventually, no matter how hard he resists.”
It takes a few seconds, but the giant cloud of fog slowly starts drifting to meet up with the smaller one. Courtney and Jack rush over to the area with the fans, both concentrating fire on the one position where they’re merging. I turn my dial to “Energy Blast” and add my own energy to the mixture. Slowly but surely, the green fog begins to get thicker, and soon enough, the figure of the Mist begins to take hold.
“I was hoping you guys still thought I was in Gotham,” he mutters in a raspy voice. I stare at the face of the villain that Ted had been so worried about, remembering how we had prepared for this battle for over a month before he felt comfortable sending us out. He looks old, weak; in his eyes, I see a man who knows he’s been defeated, a man who may have once been a titan but whom old age has gotten to. I smile as Aunt Sandra decloaks and cuffs him with a pair of power-dampening handcuffs. Nearby, a police car pulled up and Clarence, one of the older O’Dare brothers, escorts him away.
“I will be back,” he hisses. “You should all know that.”
I know that it’s still possible for him to come back once again, that he had even come back when the world thought he was dead. There is a sincere promise in his words. But even so, seeing the frail figure of Opal City’s legendary villain once again defeated, I smile.
-=-=-=-=-=-=-=-
Rick, Darrell, Courtney, and I re-enter Ted’s workshop once again; Jack and Sandra split from us and went back to the Stargazer. As we descend the stairs, I could tell that Ted was over the moon.
“Wow,” he says to himself. “Just… wow. I’ll be entirely honest; I was certain we would have had to retreat at some point during that battle. I did not expect this to be one and done.”
“Well,” Rick chuckles, “I think the guy’s just a fucking pansy. No offense; I get why you couldn’t beat him or whatever, but like, the dude tries to make us go to Gotham so he didn’t have to deal with us. Again, no offense; I’m sure you were, like, a great hero in your time, of course.”
Ted laughs heartily. “None taken. I’m sure that as he’s gotten older, he’s had to rely more on cheap parlor tricks like the one in Gotham. I, for one, definitely knows how the aging process can take a toll on your abilities. I’m just… so happy that bastard is behind bars again.”
Courtney nods. “Here here.”
“Anyway,” Ted says, “I’d like to let you know that our little merry band of heroes is going to get a fifth member fairly soon.” His tone sours as he continues to speak. “My sister… she’s a vapid idiot, so you can understand that we haven’t talked in a long time, but her son started developing metahuman powers. And he started going out as a hero. She told me that she couldn’t stop him, so she wants him to at least have more support.”
“Ah, great,” Rick laughs. “Because I was just thinking that we didn’t have enough people who sucked at being heroes on this squad.”
“Rick,” Ted glares. “Please cool your behavior. I’ve seen what you’re able to do on the field and I must say: it’s pretty bad too.”
The door to the workshop slides open once again, and a new kid walks down the stairs. He’s got dark brown hair that’s just barely covering his eyes and is wearing a grey T-shirt and jeans. He waves to us as he walks down the stairs to meet with us.
“Hi,” he says. “Name’s Aaron. Aaron Munro. I’ll be working with you guys for a while.”
“He’s been helping people in his hometown of Liberty Hill as the great ‘Iron Munro’ for the past few months now,” Ted explains. “Unfortunately, Aaron, when you decided to do that, you perhaps made the worst mistake you could have made in this line of work. You made your identity public. Tell me, why’d you do that.”
Aaron sighed. “I… I just thought it was a small town, and I figured we all knew each other already, and… I guess I wanted to be recognized for my deeds or something.”
“I’m sure you’ll feel sufficiently recognized when your mother gets a bullet in her skull,” Ted says bluntly. “Let’s be clear: I hate the lady, but not that much. Come with me.” Ted beckons Aaron to the far corner of the workshop.
I stare blankly at what’s happening in front of me; Ted’s a hardass, but this is… a bit much even for him. Clearly, this was about more than just business. I had heard small things about Ted’s sister before but never met her or her family. Whatever happened to separate them had to have been a big deal.
Ted shows Aaron to a costume on a stand in the corner; it consists of a brown-and-grey bulletproof bodysuit with metal accents and a full face-mask made entirely of metal. “This,” Ted says, “is going to be the new you. I’m calling it: ‘Metalsmith.’”
“Th-thanks,” he says. He looks frustrated; I can tell that he’s not happy to be here, but he’s holding it all in. “I--I just have to say that… this really isn’t my style. I’m trying to go for a friendly hometown hero vibe, and having my whole face covered up… It just doesn’t seem right.”
Ted grimaces. “You did the hometown hero thing, and you failed. You showed your face to everyone. Metalsmith isn’t the friendliest guy around, but he’s safe and so is his family. If you wanna talk about alterations, feel free to tell me. But keep in mind that I have to work to preserve your safety first.”
Aaron nods. “Fine,” he says.
I look around the room; all of my teammates are either looking at the spectacle in front of them, or looking at their phones. Starved of anything else to look at, I turn to look at Rick’s phone. He’s responding to a text message from someone named Luisa; I think she’s a girl in his class or something. It doesn’t quite look like a message about normal things teenagers talk about, though.
hey, so I have a confession to make, the message begins. John and Maya and i, we knew about you being hourman and everything before we met you. we’re still your friends, we always were, but we also want to get your help with something we’re working on. a project that involves metahumans, basically. let us know if you’re interested.
I immediately turn away from the message on the phone. Clearly, this is something I’m not supposed to know about, but now that I do, I can’t stop thinking about it. Some other people want Rick to help them with… something related to his powers. It sounds really shady; should I tell Ted about this? It could be a conflict of interest, whatever it is. On the other hand, Ted doesn’t seem like the most level-headed person to deal with this. Who knows; maybe it’s for some sort of superhero stunt show or something really cool, and I’d be denying him access to that.
Whatever. It’s not my problem right now. It was never meant for me.
“Hey,” Aaron says. “You here? You listening?”
I look up; Aaron is standing right in front of me, his hand outstretched. “Sorry,” I say, shaking his hand. “My name’s Jennifer. It’s nice to meet you.”
-=-=-=-= 🌟 =-=-=-=-
Part 2: Sandra Knight
“Well, that could’ve gone a lot worse,” I say, currently on the back of Jack’s Star-Cycle. Jack apparently figured out that he could make his motorcycle fly if he used his Cosmic Rod, which is both hilarious and something that neither Ted nor David would ever begin to consider trying out. Which is why Jack is so great; he’s questioning everything, figuring out new ways of doing things, and making a motorcycle fly.
Feeling the wind rush against my face, I’m taken immediately back to my rebellious college days and my early stints as the Phantom Lady. It’s nice, almost nostalgic, but still different enough. We come to a descent in the back of the Stargazer, and Jack locks up his motorcycle.
Hope comes out the back door to greet us. “Glad you could make it,” she says. “Cutting it a little close, though, I gotta say. The meeting’s in less than 5 minutes.”
Oh, right. The meeting with our potential client. The Mist tends to give a lot of people tunnel-vision; I had completely forgotten about this.
“Sorry about that,” Jack chuckles. “You know how it is, going out, saving the day. Maybe someday, you should give it a--” He cuts himself off as I glare at him. His expression turns more serious. “I’m so sorry,” he finally says. “I forgot about what happened with you and the Mist.”
Hope sighs. “It’s fine,” she says. “We can deal with this another time. He’s behind bars yet again; he can’t hurt anyone else. That’s the best news anyone could hope for.”
We walk into the office; Jack takes a seat, ready for the meeting. “So, this new client. What’s the deal with them, again? Missing kid? Brother’s a supervillain?”
“She has some information on who might have been behind the prison break a few months ago,” I say.
“Okay, wow,” Jack responds. “That’s sort of a big deal.”
We hear the door swing open. A young woman with light brown skin and shoulder-length black hair walks in. She’s wearing a sleeveless white shirt and black winter coat; on her left hand is a tattoo of the Superman “S” sigil. “Look who’s here,” Jack smiles. “Glad you could make it.”
The woman sits down in front of Jack, putting her coat on the back of the chair. “Yeah, well, me too,” she sighs. “Listen, if you have any witness protection-type deals or whatever, can you hook me up with one of them? I’m honestly… I’m honestly terrified right now.”
I nod. “Well, there are a few options there. My cousin can easily create a fake ID and get you out of the city without anyone noticing. If you want to go through a more legitimate program, Hope here has contacts with the police who can get you into proper witness protection.”
“I’ll take the first one,” she says. She reaches out and shakes Jack’s hand. “Name’s Sarah. I’ve been working for Maxie Zayas for the last few months; I needed work, and he seemed really nice at first.”
Maxie Zayas. That’s going to be a tough one. A big-time club owner and crime boss, following in the footsteps of his father; I was personally involved in putting his old man behind bars. All of Opal City’s heroes know about him, but we’ve never been able to really do much about it. A few years ago, David flew into Maxie’s club and arrested him straight-up for drug trafficking. Not 12 hours later, he was out, cleared of all charges.
This isn’t going to be a battle we can fight with force.
I walk closer to the table where Sarah and Jack are seated. “And you believe that Zayas is responsible for the recent breakout?”
Sarah nods. “At some point, I began to hear whispers that he was planning some meteoric takeover of Opal City. He said he needed something to distract the local heroes in the meantime. And then, a few days before the big event happened, I saw him talking to that card guy who broke them all out.”
“Jeremy Tell,” Jack says.
“I… I couldn’t be a part of whatever he was doing,” Sarah says. “I grew up in Opal City. Believe it or not, I loved you guys.” She points to me. “I actually had a poster of you in my room. I thought Zayas was a harmless dude who just sat around. It wasn’t a big deal, whatever he was doing. The people he broke out… I remember seeing what they did on the news. I had to talk to you.”
“Glad you did,” Jack says. “Hey, that’s awesome that you had a poster of Phantom Lady. Wait, why aren’t we selling posters?” He turns to me. “Can we do that?”
I laugh. “Topic at hand,” I smile.
Mia leaves, and Hope walks up to us. “So… what’s the plan then? We can’t both take down Zayas and the people he released, right? Those are two huge undertakings.”
“That may be so,” I say. I pause for a second. “We may not need to. If we can get the All-Stars to handle the escaped convicts, we could divert all of our attention towards figuring out what Zayas is planning.”
“Okay,” Jack says, “but how are we going to take him down? David tried, and he failed miserably. The guy’s just super well-connected. We can’t just storm in there, can we.”
I smile. “Jack, sweetie. There are other ways to do this kind of work that don’t involve punching all your problems away.”
-=-=-=-= 🌟 =-=-=-=-
Interlude VIII: Hour of Espionage
”Positions, everyone,” Al Carlyle said through the microphone. ”We need to set the scene just right.”
Carlyle stared at the multitude of cameras around him. He watched as Luisa, Maya, and John made their way to the docks. Turning to another monitor, he watched as several stealth-agents readied their sniper rifles, hiding on rooftops, in windows. He pressed a button on the console in front of him; a series of machines around the docks whirred to life; to the outside observer, they looked like they were doing nothing, but Carlyle knew that they were the key to this mission.
“I have to say,” Luisa said apprehensively. “I’m really worried about this. These snipers… if he doesn’t show up, they will kill us, right?”
”11:49 PM,” Carlyle reiterated. ”Unfortunately, for this to work, the snipers have to be steadfastly committed to their mission. The dude doesn’t get visions about things that could happen. He gets them about things that will if he doesn’t intervene. But don’t worry; we’ve run several experiments with the energy emitters. Every time, he shows up right on cue.”
Luisa nodded. ”Okay. And what’s the deal with those machine things? You’ve explained them to me before, but I’m not good at remembering all the science stuff. Just isn’t my thing.”
”They emit a specific frequency of radiation that, for reasons unbeknownst to us, seem to massively increase the likelihood that Rick gets a vision in that area. We found residual traces of it naturally occurring in almost half of Rick’s usual visions; when we massively crank up the numbers, he always seems to show.”
The three kids sat down at the dock. After a few seconds, Carlyle spoke up. ”We’ve gotten confirmation that Rick has now left his house. The snipers can now evacuate the area. The three of you, just act normal. It’ll take the better part of the hour for him to get here, so get comfortable.” As soon as they had settled in, the masked snipers quickly ran off, lowering their weapons and quickly changing into civilian wear like clockwork.
John was the first to speak up after Carlyle went silent. “So, what, we’re gonna wait, like, 58 minutes until he gets there? Well, this will be boring.” He pulled out a couple of joints from his pocket. “Anyone want some?”
“We’re on duty,” Maya said. “I don’t think it’s worth it.”
John shrugged. “What? We have to sit around, pretend like we’re doing something, and then act all buddy-buddy with him when he shows up. It’s not like we’re taking down Basilisk; this is easy shit. It’ll be fine.”
Maya shook her head. “We should wait.”
John chuckled. “Alright, fine, you win. But we’re popping these babies out as soon as the man of the hour gets here. Got it?” He shoved the joints back into his pocket.
“Alright, whatever you want,” Maya smiled. “Just don’t come running to me when Carlyle yells at our asses for being high on the job.”
Carlyle watched the security footage, smiling and shaking his head to himself. Behind him, William Vickers walked up. He was the same age as the rest of them, but he had proven himself remarkably more mature than the others, quickly becoming the group’s de facto leader.
“Sorry to bother you at this time,” William said. “I gotta talk to you about another developing situation.” Carlyle hesitated, before standing up and dusting himself off. The two of them walked into the next room, where they began to talk.
“Basilisk activity’s been at an all-time high for the past few months,” William finally said. “Just recently, they’ve opened up 3 new cells in Germany, and are pulling in a remarkable number of recruits in Indonesia and Malaysia, to name a few. There’s also been a lot of restructuring; several smaller cells have been suddenly relocated to South America for some odd reason. If the ASA’s gonna be able to keep limiting their spread, we need more agents, and they need to be trained.”
Carlyle nodded. “Yes, yes,” he said. “I’ll remind you that you’re looking at only a small piece of the bigger picture. We are only a tiny fraction of what the ASA has to offer, and the adults are well aware of these issues. That said, you’re not wrong; we need all the help we can get. That’s what we’re working on right now.”
“Rick Tyler,” William affirmed. “He seems strong; he’d be a great start. But one metahuman won’t be enough. We need more metahuman soldiers, or at least, soldiers equipped with energy weapons and similar tech. The capes have been doing it for years; it works. But somehow, we can’t seem to find nearly enough people willing to serve. Maya’s the only metahuman on our squad right now, and her powers are still very much a wild card in combat scenarios.”
Carlyle nodded. “Yes,” he finally said. “Well, I don’t think that just recruiting a bunch of people is the right way to go. If we do that, we run the risk of potentially exposing ourselves to a large number of double-agents. But… if this lead pans out, there might be a way to enhance the prowess of the agents we already have.”
William perked up. “Yes? Do tell.”
“Presumably, Rick could gain access to the technology that Starman and his companions use to fight crime. Luisa could take a staff, you could take the blacklight…”
“I’m not the type of guy to stay in the shadows,” William said. “Have you seen my attempts at infiltration? Not my strong suit. Appreciate the offer, though.”
Carlyle nodded and smiled. “Well, whatever happens, this new member could help us more than we initially thought.”
-=-=-=-= 🌟 =-=-=-=-
Part 3: Jack Knight
I pull up to a street corner a few blocks away from what many Opal City residents affectionately refer to as the ‘Zayas Strip.’ Hope is sitting in the back seat, done up to look like a completely different person, and Sandra’s already run off to do some good old-fashioned sleuthing. The prosthetic nose I’m wearing feels so uncomfortable already; couldn’t we just have gone for the blond hair dye and nothing else?
Sandra materializes on the hood of her green convertible, startling the bejeezus out of me. “Password for the night is ‘Prometheus,’” she mutters.
“Alright, alright,” I say. “Hey, I know it’s technically your car and all, but maybe don’t jump on the hood, okay? That was probably the biggest scare I’ll have all night unless Grant decides that the Olympia is his new favorite haunt.”
Sandra ignores me. “You two head into the bar; I’ve given you fake IDs for the absolute worst-case scenarios, but you shouldn’t need to wave them around. I’ll never be too far behind, but as usual, you won’t see me. Got it?”
“Clear as ever,” I smirk.
“So,” Hope says from the back seat, “you ready to raise some hell?” Her usually-red hair is now jet-black, and she’s wearing these bright blue contact lenses that accentuate her eyes. If I didn’t know who she was, I would never have recognized her in the first place. Let’s just hope my disguise is just as good.
Sandra vanishes and we walk a few blocks further down Harris Street. As we walk down the street, the quiet townhouses are quickly replaced with a completely different atmosphere of bustling nightlife and flashing neon lights. On both sides of the street are a series of Zayas-owned businesses: strip clubs, brothels, bars, casinos, even a fight club at the far end of the street. It’s almost disorienting; look, I’m not the nicest guy in the world, never pretend to be, but I promise I’ve never been in a place like this. Not quite like this, at least.
Nestled in the middle of the brilliant signs and faint bouncing of club music is a single building not illuminated by lights. The top floor is taken up by some sort of high-end brothel with a sign reading ‘The Elysian Fields’ on it. The stairs that lead down to the bottom floor are guarded by a dude who seems absolutely ripped--like, probably-a-meta ripped--and a sign at the front reads “Olympia Nightclub.” Zayas’ personal shining gem, for those who were affluent enough to get an invitation.
I walk up to the bouncer and am immediately taken aback as I realize who exactly it is. Tony Woodward, aka Girder. Former Flash villain who got in a few fights with David before being broken out. As I get closer, it becomes clear that this dude’s entire body is made of rusted metal. He speaks up in a deep voice as we approach. “What’s the code?”
“Prometheus,” I say.
Girder bows his enormous metal head and steps to the left. “Enjoy.”
As we walk in, the last trace of the booty-bounce music that I could hear vanishes as it’s replaced by a classical violin tune from a distant speaker in the corner. The walls are blue plaster; segmenting the walls are a series of white column-like decals meant to invoke ancient Greek architecture. The bar in the center of the room is also surrounded by similar white columns. On the far end of the club is a wooden stage, currently unoccupied, and a few poker tables. Still not nearly half as good as my restaurant’s interior design.
The bartender walks up to us as we take a seat. His head is completely shaved; from what I can tell from the rest of his body, he appears covered in tattoos of vines and flowers. “Don’t think I’ve seen you lovely pair before around here,” he says.
“No, you wouldn’t have,” I smile. “We’re new in town. Heard about this place from an old military buddy of mind, and as it turns out, we got just enough money to spend on a nice place like this.” I reach out my hand and he shakes it. “David Vosberg. This is my girl, Rita.”
Hope offers her hand as well. The bartender shakes it. She turns down towards the cocktail menu, looking over the options. Her face shifts a bit as she reads over the various options; each one seems to be based on various tragic events that Opal City has suffered through. Down the list, I see the ‘Swift Hydro Plant’ as their fancy new drink, the ‘Prison Break,’ the ‘Doll Killer’--complete with a miniature doll in Martha Williams’ likeness--a drink simply labeled ‘The Mist,’ and, the final drink on the specialty list, the ‘Fallen Hero.’ The description listed it as ‘a tribute to the asshole who tried to bust us finally kicking the bucket. May aliens continue to do what we never can.’
My stomach drops. Fuck, while we go out and bust our balls to make this city a better place, the people in this club turn around and laugh at our failures. Laugh when one of us dies. I feel my blood boiling. I need to stay in character. I can’t blow this for all of us. Gritting my teeth, I take a few deep breaths before sucking it up.
“What’s the matter?” the bartender asks. “Can’t take a couple of dark jokes? Lighten up, man.” He gives me a pat on the back like I would ever be okay with that.
“Sorry,” I say. “It’s just… Well, let’s just say I lost someone personal in the hydro plant attack. One of, uh, those flying shadow things cut my brother open. I’ll take… I’ll take a Fallen Hero, I guess.” At this point, I’m flying by the seat of my pants. I’m definitely excited to get that drink.
“And I’ll take a Mist,” Hope says.
“Damn,” the bartender says. “I’m sorry about that. I didn’t realize that you could… I’m sorry to hear about your brother.”
“It’s fine,” I say. “You couldn’t have known.”
The bartender serves our drinks and we quietly sip at them. Aside from a few regulars, nothing much seems to really be happening.
I feel a slight breeze on the back of my neck. I turn around; nestled in my suit is a small piece of paper. The writing on it reads, ”Can’t find Zayas, but did find something else big. Meet me outside? -Sandra”.
“Hey, uh, Rita?” I clear my throat and put my arm around her, subtly passing the note over to her. “This place is getting really stuffy; I think we need to step out for a second. Whaddya think?”
Hope shrugs. “Oh, alright,” she says, covertly reading the note. “But we’re coming back; this place is just fabulous, don’t you think?”
“Definitely,” I say. We walk outside, brushing past Girder’s cold metal form as we do. Sandra’s waiting on the corner of the street, fully visible.
Sandra turns to us as we approach, and her voice turns to a whisper. “So,” she says, turning to Hope. “Before I bring this up, I figure it’s worth asking. How much do you know about what your brothers work on in the Force?”
Hope takes a deep breath. “Well, you know what’s going on with Mason, Clarence is in the same precinct as me, Barry just got a promotion to Major Crimes, and Matt works… well, I think he works around here, actually.” Her face turns bright red. “What’s going on?”
“I managed to get into one of the back rooms,” Sandra says. “And… well, Zayas is there, and he’s talking to a bunch of associates. One of them was Tell. And I think one of them may have been Matt.”
Hope nods. “Okay,” she finally says. “I… I guess I’m not surprised. He’s always been really secretive about what he’s doing, he’s denied promotions before… but I didn’t really think about it before.”
Sandra sighs. “I know this can be hard to hear, but I, unfortunately, have to ask you for one more favor. We’re here to watch Zayas over an extended period of time, figure out what he’s planning. For that reason, you can’t tell your brothers about our suspicions.”
Hope nods. “Got it,” she says hurriedly. “My… my lips are sealed.” As she speaks, I can tell she’s not fully convinced.
We walk back to the car. This was a short mission, but if this goes right, it will be one of many. And once we’re done, I’m almost certain, we’ll be able to take Maxie Zayas down.
-=-=-=-= 🌟 =-=-=-=-
Part 4: Rick Tyler
“Okay,” I snarl as I pass Luisa in the hallways of my school. She’s currently putting her bag into her locker. “I need to know what the fuck is going on, and I want you to tell me everything. What do you want from me?”
“Rick, calm down,” Luisa says. “Look, there are reasons why we had to do what we did, why we couldn’t just tell you everything as soon as we met you. We’ll explain everything soon enough.”
I shake my head. “Again with the secrets. Just fucking tell me what I need to know, alright? You guys pretend to be my friends, stage some sort of chance meeting with me--I got no idea how you did that. You pay some guys to shoot your heads off if I didn’t show up?”
“More or less,” she whispers. “Look, keep your voice down, okay? What we’re involved with isn’t something we can talk about in public.”
Oh, for Jesus fucking Christ’s sake.
Luisa bows her head. “Meet me out front of the Valor Building, this Saturday at 3 PM. All three of us will be there. Once you get there, there’ll be no more secrets. You’ll get to know everything. Promise.”
I sigh and throw my hands up. “Okay, fine,” I whisper. “I’ll be there.”
As I make my way to class, I shake my head. Fuck this. Clearly, they don’t trust me any more than anyone else seems to. But still, for some reason, I still want to meet with them. Just to figure out what’s going on. And then I’ll be done with them.
I nod my head. That seems fine. Find everything out, then leave. I can handle that.
-=-=-=-=-=-=-=-
The Valor Building is one of Opal City’s oldest brownstone skyscrapers; it’s not even close to the tallest anymore, but it’s right in the middle of the city center, and it’s one of the most iconic buildings here. To those who actually give a fuck about Opal City, I guess. I remember that when Dad and Mom were still together, we ended up going for a weekend trip to Opal City. Dee and I were taken aback by the Valor Building and all of the dazzling skyscrapers in the city center; it felt so much nicer than Baltimore did. Then I moved here and discovered that like every other city, it’s full of shit. Tourists just like to hide the shitty parts from view.
I walk up to the front steps of the building. John is leaning against one of the pillars near the entrance, and Luisa and Maya are waiting for me up front.
“Yo, glad you could make it,” John smiles. “We were placing bets as to whether you’d actually show up. Seems like Luisa here owes me ten dollars.”
“Trust me,” Luisa laughs. “If you’d have been there, you’d have agreed with me. He didn’t seem like he was in the mood to keep putting up with our bullshit.” She turns to me. “Regardless, glad you could come. Sorry to put you through all of this.”
“Sorry,” I say, shrugging. “I can let my nerves get the best of me at times. I’m feeling better now, don’t worry.”
“So,” Maya says. “Are we ready to go?”
Luisa nods. Maya turns to the keypad next to her and types in a code. 7, 8, 4, 4, pound sign. The door clicks open. Immediately, as I walk into the lobby, I feel like I’m in a place I’m not supposed to be. The floor is made up of elaborately-patterned stone tiles; large windows to the sides let in a lot of sunlight as I walk to the elevators.
“So, uh, what do you do here?” I ask. “This is just, like, an office building, right?”
“Just, like, 10 seconds left,” Luisa says. “Then you’ll get to know all our secrets.” She calls the elevator, and we walk in. I push my way to the back as John and Maya get on.
“Alright,” John says. “I think it goes without saying that what we show you here today, you can’t mention to another living soul that we don’t approve of. Not even your hero pals. Got it?”
“Yeah, of course,” I say nonchalantly.
“Okay.” John reaches up above the panel of buttons on the elevator and opens up a small compartment. Inside is a fingerprint scanner; John jams his thumb onto the pad and the elevator begins to go down. After a few more seconds, the doors open. We’re in a pristine grey room; computers line every wall, and dozens of people look up as we walk in. Immediately, it reminds me of Ted’s workshop, but on a much bigger scale.
A man is waiting for us in the middle of one of the hallways. He’s wearing a neatly-ironed grey-green suit, with combed-over white hair. He reaches out his hand for me to shake.
“Al Carlyle,” he says. “Director of the American Security Agency. Nice to meet you, Rick. I’ve heard so many great things about you.” I turn around. All three of my so-called “friends” have deserted me, leaving me with this weird dude.
“Uh, nice to meet you too,” I mutter, shaking his hand. “So what exactly is going on here?”
“Well,” Al smiles, “what isn’t going on here? I suppose you’re a bit confused, a bit overwhelmed, so I’ll try and give you the long and short of it. We’re like the CIA, sort of. But a bit more secret. We’re the CIA when the CIA can’t be involved. Take, for example, metahuman agents. Do you know much about the Freedom Fighters?”
I shrug. “Heard of them. The original Starman was working with one of them, I think.”
Al nods. “Come,” he says. “Walk with me.” I sigh and follow him through the convoluted halls and terminals of this absolutely massive underground base.
“Now,” he says, “the Freedom Fighters were a truly amazing group of people. They were a UN task force composed of one sergeant, a handful of regular soldiers, and three metahumans. Well, they fought long and hard for the values that we hold dear to us today, but in the end, the UN saw them as a threat. What’s to stop our enemies from conscripting metahumans too? It’d be another cold war, one that many countries were all-too-eager to stop. So, metahumans were banned from serving in combat.”
He clears his throat and lets out a hearty chuckle. “Well, you see, terrorists don’t tend to follow by our rules. I suppose that’s what makes them terrorists, don’t you think? So that’s where we come in. One of many examples, I suppose, of where we come in. We use many of the techniques superheroes use to fight against potential threats to the land of the free and the brave. And I’ve had my eye on you for a while. I think you’d make a great addition to our cause.”
I pause and look around me. This place is huge. It’s bound to take up more than a few city blocks. When I intercepted the battle Jack was having with Swift, this base was underneath it all, computers typing away. Our school is only a few blocks west of here; it’s very possible the base extends that far too. I haven’t even been in Opal City for a year yet, but I had felt like I knew everything about it. Clearly, I was wrong.
I’ve never been the type of person who hated the government and everything they did. I followed the news, though, and they’ve clearly done some questionable things in the past few years. With Cale as President, that’s just going to get worse and worse. Do I want to be a part of this? Clearly, I don’t think I do. I was just here to get answers, and I got mine. That’s as far as this goes.
‘Take your time,” Al laughs. “We’d love to have ya, but no pressure either way.”
Before I can tell him no, my vision flashes white. A man walking down a run-down section of Snejbjerg Street. Nearly bald buzz-cut, blue eyes, wearing a grey hoodie. A car pulls up to him, firing three rounds in his chest. The blood splatters over the sidewalk. I snap back to reality.
“I have to go,” I say, my voice strained. “How do I get out of--”
Al gives me a knowing smile. “What’s going to happen, and where will it be?”
I sigh. “Some dude in a grey hoodie is gonna get shot on Snejbjerg Street. Drive-by shooting. It was a black sedan, I think. Just let me go, okay?”
Al turns on a radio on his jacket. “I want a dozen soldiers placed across Snejbjerg Street within the hour. Look out for black sedans, check each one for weapons. And get Rick Tyler here a tall glass of water.”
Immediately, the people around me start getting up and gearing into action. A young woman who was manning a computer earlier walks up to me and offers me a glass of water. I drink from it.
“Thanks,” I finally say.
Al hands me a burner phone from his pocket. “If you ever get any visions at an inconvenient time, text me from this phone. We’ll have it handled, and you can focus on the things in life that matter.”
I smile. “Wow, thanks.”
Al nods. “Look, Rick, I know that everything must be really disorienting for you right now, but trust me when I say that we’re here for you. From what I’ve heard from my agents that have been interacting with you, that doesn’t seem to be the case with the other team you’re on right now. They see you as a loose cannon. Maybe they’re right, who knows. But here, we need loose cannons. You can beat up as many terrorists as you want here--or don’t, whatever floats your boat. But you’re welcome here as you are, no matter who that is.”
I pause, looking around for a second. He’s right; in the few seconds I’ve met him, Al has made me feel at home more than I’ve ever been with the All-Stars.
I reach out and shake Al’s hand. “I’m in.”
“Fantastic,” he smiles. “Well, let’s meet the team then.” He brings me to a room with a circular table. Around the table are John, Luisa, Maya, and another kid I don’t remember. White kid with neatly-trimmed brown hair.
“Well,” Al says, “this is one of our finest covert ops units. We’re calling them the ‘Force of July.’ Right now, they’re mostly doing international missions, but we’re planning on bringing them into the spotlight as superheroes to handle domestic matters in the near future.”
He gestures to John. “You’ve already met John Trujillo, Jr., alias: ‘The Black Condor.’ His dad was one of our finest officers before sadly meeting his fate protecting our country. He piloted a one-of-a-kind wingsuit that his son now uses.”
“Besides that,” Al continues, “the Campoverde sisters have been fantastic assets. Luisa first came to us because she needed help with her sister’s metahuman powers. That’s right: she found us. Always a good metric for future success. Turns out, her sister has a bit of a way with plants, and it was a bit out of her control. Now, the two of them serve us as Lady Liberty and Mayflower.”
The last kid, the one I haven’t met, reaches over to shake my hand. “William Vickers,” he says. “Also known as Major Victory. My teammates have been telling me a lot about you. It’s good to finally get to meet you in the flesh.”
“The feeling’s mutual,” I say. And somehow, surprisingly, I mean it.”
Al nods and smiles. “Now that we’ve gotten to know each other, Rick, I have a special mission briefing for you and only you. I can tell that this will be the beginning of a long and fruitful partnership.”
submitted by Fortanono to DCNext [link] [comments]

Sets/Hangouts of each Gang/Set

Sets in GTA Online
Families
CGF/Chamberlain Gangster Families - Chamberlain Hills half/Western half of Forum Drive, from the project buildings (except the 2 project buildings on Carson Avenue which CAF own) as well as the skate park/baseball pitch West and North of Chamberlain Hills - They chill all along the Chamberlain Hills part of Forum Drive as well as the Chamberlain Hills skatepark and baseball pitch - They’re mainly at war with OCB but also ESB - Very active at daytime and nighttime
FDF/Forum Drive Families - Eastern half/Strawberry half of Forum Drive, the 1-story houses along the street as well as the 1 project building on the Northern side or the road (the 2 project buildings on the Southern side of the road along Carson Avenue is CAF) - They chill all along the Strawberry part of Forum Drive. In-between a Salon and a Mexican in an alley on the North side of Strawberry Avenue close to were it meets Innocence Boulevard as well as the car park to the Mexican restaurant here too. In an alley to the South side of Innocence Boulevard close to wear it meets with Carson’s Avenue opposite Power Street - In the story we learn they’re a new set who broke away from the CGF set, created by Franklin and Lamar - They’re mainly at war with ESB but also OCB - Mainly active at nighttime
CAF/Carson Avenue Families - Carson Avenue, in both Strawberry and Chamberlain Hills. They’re from the 4 project buildings along Carson Avenue (2 either side), in-between Forum Drive and Strawberry Avenue - They mainly chill in the alleyway in-between their two project buildings on the Southern half of Carson Avenue and in the alleyway behind their two project buildings on the Strawberry side of Carson Avenue, as well as on the walls on the Chamberlain Hills side of Carson Avenue and on the Strawberry Side of Carson Avenue outside the ‘Tahitian’ on the corner where Carson Avenue and Strawberry Avenue meet - A gang attack happens in one of the project buildings on the Chamberlain Hills side of Carson Avenue - They’re at war with both OCB and ESB but don’t bang that much - Mainly active at nighttime and rarely active at daytime
DNF/Davis Neighbourhood Families ^ - Originally from Davis, they don’t chill there due to Ballas taking over the whole neighbourhood - They chill at other Families set hangout spots, and are distinct due to wearing grey, black and white clothing which often says Davis or Dust Devils on it and not really repping green - The only reason we know they’re Davis Families is because of the director mode has them as Davis Families alongside Chamberlain Families and Forum Drive Families, although they don’t spawn naturally in Davis - They’re mainly at war with OCB but also ESB
Theory of why they aren’t in Davis and where they moved to: - There are no blocks in Davis which the ESB and OCB don’t claim, meaning they can’t really live in Davis anymore, so here is a theory of where they moved to - DNF was the new generation of the Grove Street Families. The Ballas and Families had a truce, and the OCB started recruiting young teens from DNF territory but since DNF and OCB were friendly it didn’t matter, until the truce ended and all the younger members were OCB so the DNF older members had to move - They moved into 2 CGF project buildings, the ones only enterable via Strawberry Avenue or the alleyway behind it, the two buildings sandwiched between a small CGF building and a CAF building in the Chamberlain Hills neighbourhood. - CGF sanctioned them to recruit the youngsters from these buildings, however the older members who live in the buildings are a mix of CGF OG’s who always lived there and DNF OG’s who moved there
Ballas
OCB/Original Covenant Ballas - They control Southern Davis, from the 1-stories houses all along Grove Street, Covenant Avenue and Brouge Avenue until it meets Carson Avenue. - They mainly chill in the cul-de-sac but can be found chilling all along Grove Street, as well as the alleyway opposite the the West of Covenant Avenue as well as the area of Brouge Avenue in-between Covenant Avenue and Grove Street - They’re mainly at war with DNF and CGF - Very active at daytime but much more active at nighttime
ESB/East Side Ballas - They are from the 2 Davis blocks in-between Davis Avenue, Macdonald Street, Carson Avenue and Roy Lowenstein Boulevard. The Northern part of Brouge Avenue runs between their two blocks. - They mainly chill in an alleyway between a discount store and an iron worker’s, as well as outside a liquor store, both on the East side of Northern Brouge Avenue, and in an alleyway in-between 2 houses on the West side of Northern Brouge Avenue. They also spawn on the block the court is on directly North of their 2 blocks, they chill on the Northern side of Macdonald Street near the ramp paving as well as along Davis Avenue on this block. - This set is largely nocturnal and rarely spawns outside or night hours - They’re mainly at war with FDF and CAF but also DNF and CGF - Only active at nighttime
SRB/South Rancho Ballas ^ - They chill at other Balla hangouts, and can be identified as they often wear clothing says Rancho, also they’re the only Balla set to wear biker helmets, durags, baggy vests and/or hoodies (the other sets wear tight vests, baggy shirts, caps, varsity jackets and/or bandanas) - So if you see a Balla that has a biker helmet, durag, hoodie and/or baggy vest it’s a SRB member - The only reason we know they’re South Rancho Ballas is because the director mode has them as South Rancho Ballas alongside East Ballas and OC Ballas, although they don’t spawn naturally in Rancho - They’re mainly at war with OLSV and NSV
Theory of why they aren’t in Rancho: - I’m assuming they’re from South Roy Lowenstein Boulevard, from the the 1-storey houses on the 2 Rancho blocks that run along Roy Lowenstein Boulevard in-between Dutch London Street and Macdonald Street - However only they’re only from the Western part of these blocks from the 1-story houses which face the Roy Lowenstein Boulevard. SRB don’t spawn there due to being close to Vagos territory - It makes sense for them to be here, as these are the only parts of South Rancho where Vagos don’t spawn - The Eastern halves of these two Blocks which run through Jamestown Street belong to the Vagos, with their members coming from the 1-storey houses on these blocks which face Jamestown Street
GSB/Grove Street Ballas OR DZB/Dead Zone Ballas &amp;amp; WSB/West Side Ballas - These aren’t real sets, but I made it up if any of you wanna roleplay as if there are extra Balla sets - They are sets that broke away from OCB with their permission due to becoming bigger than the set that originally recruited them - If you use GSB: They are the ones along all of Grove Street, and they broke away from OCB due to being bigger than the set which recruited them which is OCB - if you use DZB and WSB: The backstory is OCB made sure Grove Street was split in two, so they would remain the strongest and biggest Balla set - If you choose to roleplay with DZB and WSB as sets, then DZB members would be the ones chilling in the Cul-De-Sac and WSB members would be the ones chilling in West Grove Street - Brouge Avenue’s centre-line is what splits Grove Street in half - OCB members are now only the ones chilling in the alleyway opposite Covenant Avenue as well as the Southern part of Brouge Avenue between Covenant Avenue and Grove Street. - OCB chill close on their border with Grove Street since it’s safer than chilling along Covenant Avenue - DZB very active both daytime and nighttime, WSB active at daytime and very active at nighttime
Vagos
OLSV/Original Los Santos Vagos - They are from South Jamestown Street in Rancho (the area of the street in-between Carson Avenue and Dutch London Street) from the Rancho Projects on the east side of the road and the 1-story houses on the west side of the road - They don’t control the entire block opposite West of Rancho Projects, just the East Half facing Jamestown Street, as the West half of this block which faces Roy Lowenstein Boulevard is where SRB members are from - They chill all along their part of Jamestown Street in between Carson’s Avenue and Dutch London Street on both sides - They’re at war with SRB - Very active at both daytime and nighttime
NSV/North Side Vagos - they’re from the 4 blocks full of 1-story Houses in Rancho, in-between Innocence Boulevard, Roy Lowenstein Boulevard, Little Bighorn Avenue and Carson Avenue (with Jamestown Street and Macdonald Street running through their blocks) - They only control half of the block in-between Carson Avenue and Macdonald Street, the half which faces Jamestown Street. SRB are from the half which faces the Roy Lowenstein Boulevard. - They mainly chill along on Jamestown Street in-between the 2 Southern blocks of their territory, but also chill in the alleyways of the 2 Northern blocks too - They’re at war with LVA and SRB - Active at daytime rarely, mostly active at nighttime
ESV/East Side Vagos - They are from around the Cypress Flats area, along Orchardvile Avenue in-between Innocence Boulevard and Dry Dock Street - They chill along Orchardvile Avenue in-between Innocence Boulevard and Dry Dock Street, as well as in an alleyway on the South side of Innocence Boulevard in-between south Shambles Street and Orchardvile Avenue - They’re a very active set, spawning in Cypress Flats for 2 gang attacks (the Railyards in the South of Cypress Flats and Steel Foundry in the North of Cypress Flats) as well as at the El Burro Heights Scrapyard, and spawning in large numbers on their turf chilling - There is no residential housing or buildings in the neighbourhood except for one 5-story block of flats at the Northern-tip of South Shambles Street it seems, so it’s possible some of the warehouses were converted into flats which is possible since all the business are shut and the area is only filled with ESV and pedestrians - They’re at war with OMBG - Very active at both daytime and nighttime
Marabunta Grande
OMBG/Original Marabunta Grande - They are from El Burro Heights, in-between Amarillo Way and El Rancho Boulevard, from the one story houses of Amarillo Vista and Fudge Lane, chilling at Fudge Lane - They don’t spawn in Online, likely due to being pressured constantly by ESV, an extremely active set who they beef with from the Cypress Flats - They’re at war with ESV - They’re not active in Online, only in Storymode
SVMB/South Vespucci Marabunta Grande - They’re from South Vespucci, from 4 blocks either side of Melanoma Street (in-between Bay City Avenue and Goma Street) - Their territory consists of serval small 2-story and 3-story flat buildings - They chill near the alleyway on the South side of Melanoma Street and are the same group which appear in the gang attack at Vespucci Canals - They’re in conflict with the Armenian Mob, Chinese Mob and Korean Mob due to be territorial and dangerous - They’re at war with the Armenian Mob, Korean Mob and Chinese Mob, being the main reason these mobsters don’t chill on their blocks/turf - They don’t chill near the flat buildings in Online, instead they only appear for a gang attack in the Vespucci Canals, where they’re highly armed and in big numbers
EVMB/East Vinewood Marabunta Grande - The group that chills in the sewers under the bridges that take you from the Casino Car Park to Mirror Park - They’re from the houses and flats on the 3 blocks either side of York Street and Tangerine Street - Although it’s in Vinewood in a nice neighbourhood, the area where they stem from is fairly gritty, consisting of small flat buildings and 1-story ghetto houses, as well as businesses such as a motel, taxi hq and a laundromat for example, most look like struggling business, with the area being a baby ghetto inside a nice neighbourhood - They likely have to chill in the sewers so they aren’t too close to the East Vinewood Lost MC Clubhouse - They’re possibly at war with the Lost MC - They are the only Mara set found in free roam in Online (outside gang attacks and missions) - They’re only active at nighttime
Lost MC
They don’t have sets but have 4 hangouts Stab City is home of the Blaine County Chapter and East Vinewood is home to the LS Chapter
Gangs/Mobs with no territory
VLA/Varrrios Los Aztecas - One set/block block which is North of the compound, East of the hospital and West of the railway tracks - They chill mainly on this block, mainly standing outside the theatre and the block of flats here - They don’t spawn in Online free-roam, although they’re still active (their block is always surrounded by drug-addicts and prostitutes during night time hours, so they’re mainly just trappings and pimping and aren’t banging these days) - They likely can’t post outside their flats due to being too close to the NSV blocks - They can also be seen in free-roam via the MC contract called gun-running where they’re in an arms trade with the Lost MC and Italian Mafia
Armenian Mob - They own and run the scrapyard as a front for money laundering - They only chill at the scrapyard - They don’t spawn in Online, likely due to the Maras, a very violent and territorial gang, becoming more aggressive (posting in the Vespucci Canals for gang attacks with heavy weaponry and high numbers) - South Arsenal Street which runs along the length of the scrapyard is always filled with prostitutes, implying they’re pimps even though they don’t spawn there much in Online
Chinese Mob/Triads - From the block on the West side of Ginger Street in Little Seoul across the road from the car wash and convenience store - They mainly chill on and around the stairs of this block, and share their territory with the Kkangpae who sometimes spawn here - They don’t spawn in online, likely due to the Maras becoming more aggressive (posting in the Vespucci Canals for gang attacks with heavy weaponry and high numbers) - A few prostitutes spawn outside their flats suggesting they’re pimps even though they don’t spawn there much in Online
Korean Mob/Kkangpae - From the block on the West side of Ginger Street in Little Seoul across the road from the car wash and convenience store - They mainly chill on and around the stairs of this block, and share their territory with the Triads who sometimes spawn here - They don’t spawn in online, likely due to the Maras becoming more aggressive (posting in the Vespucci Canals for gang attacks with heavy weaponry and high numbers) - A few prostitutes spawn outside their flats suggesting they’re pimping even though they don’t spawn there much in Online
Italian Mob/Bonelli Mafia Family - They don’t spawn in free-roam except for 1 Biker mission (other than this they are only in 1 story mode mission) - In the story mode mission we learn that they own most of LS’s construction sites - They appear to be allied with the Professionals, or they are at least hiring them, as they appear at a lot of gang attacks on construction sites, including the site where the story mode mission takes place
Martin Madrazo’s Mexican Cartel - They guard Martin Madrazo’s Ranch which is called La Fuente Blanca - This is where they chill - They’re a Mexican Cartel led and run by Martin Madrazo
El Rubio’s Colombian Cartel - They are on Cayo Perico, which is El Rubio’s island which is only visitable during the Heist there - Members can also spawn in free-roam for a random event, where they’re drunk and where you can find a key for an El Rubio Office, although if you already have the key you will just find cash
Duggan Crime Family - Texan Crime Family which now owns the Casino - The appear in the Casino Penthouse missions and Casino Heist
Key: Chill on the turf of other sets = ^
submitted by Woody2Eddy_N22-N9 to GangDatabaseGTAOnline [link] [comments]

Which Director had the best run in the 40s?

Best run in terms of anything
William Wyler: The Westerner, The Heiress, The Little Foxes, The Letter, The Best Years of Our Lives, Mrs. Miniver, Memphis Belle, and Thunderbolt.
Orson Welles: Citizen Kane, The Magnificent Ambersons, The Lady from Shanghai, Macbeth, Journey into Fear, The Stranger, Black Magic, and Follow the Boys.
John Huston: The Maltese Falcon, The Treasure of the Sierra Madre, Key Largo, We Were Strangers, In This Our Life, Across the Pacific, and Let There Be Light.
Howard Hawks: Red River, I Was a Male War Bride,A Song Is Born, To Have and Have Not, The Big Sleep, Sergeant York, His Girl Friday, Air Force, and Ball of Fire.
Alfred Hitchcock: Notorious, Rebecca, Shadow of a Doubt, Spellbound, Rope, Suspicion, Under Capricorn, Foreign Correspondent, Saboteur, Mr. & Mrs. Smith, Lifeboat, and The Paradine Case.
Preston Sturges: The Palm Beach Story, Sullivan's Travels, Unfaithfully Yours, The Great Moment, The Miracle of Morgan's Creek,I Married a Witch, Christmas in July, The Lady Eve, and The Great McGinty.
George Cukor: The Philadelphia Story, Gaslight, Adam's Rib, Susan and God, Her Cardboard Lover, Keeper of the Flame, Edward, My Son, A Double Life, I'll Be Seeing You, and Desire Me.
John Ford: The Grapes of Wrath, The Long Voyage Home, Tobacco Road, How Green Was My Valley, 3 Godfathers, December 7th: The Movie, My Darling Clementine, They Were Expendable, We Sail at Midnight, Fort Apache, Torpedo Squadron ,The Battle of Midway, How to Operate Behind Enemy Lines, She Wore a Yellow Ribbon, and The Fugitive.
Jacques Tourneur: Cat People, I Walked With a Zombie, Out of the Past, Canyon Passage, The Leopard Man, Phantom Raiders, Days of Glory, Easy Living, Experiment Perilous, and Berlin Express.
Vittorio De Sica: Shoeshine, Bicycle Thieves, Heart and Soul, The Children Are Watching Us, The Gates of Heaven, A Garibaldian in the Convent, Teresa Venerdì, Maddalena, Zero for Conduct, and Red Roses.
Roberto Rossellini: Rome, Open City, Paisan, Germany, Year Zero, L'Amore, The White Ship, A Pilot Returns, and The Man with a Cross.
Ernst Lubitsch: To Be or Not to Be, The Shop Around the Corner, Heaven Can Wait, Cluny Brown, That Uncertain Feeling, A Royal Scandal, and That Lady in Ermine.
Powell and Pressburger: The Life and Death of Colonel Blimp, The Red Shoes, A Canterbury Tale, I Know Where I'm Going!, A Matter of Life and Death, Black Narcissus, Contraband, 49th Parallel, One of Our Aircraft Is Missing,The Small Back Room, and An Airman's Letter to His Mother.
Michael Curtiz: Casablanca, Mildred Pierce, The Sea Wolf, Yankee Doodle Dandy, This Is the Army, Night and Day, Romance on the High Seas, Santa Fe Trail, Virginia City, The Sea Hawk, Captains of the Clouds, Dive Bomber, Life with Father, Mission to Moscow, Janie, Passage to Marseille, Roughly Speaking, The Unsuspected, My Dream Is Yours, Flamingo Road, and The Lady Takes a Sailor.
John M. Stahl: Leave Her to Heaven, The Foxes of Harrow, The Eve of St. Mark, Our Wife, Immortal Sergeant, Holy Matrimony, The Keys of the Kingdom, The Walls of Jericho, Father Was a Fullback, and Oh, You Beautiful Doll.
Billy Wilder: The Major and the Minor, The Lost Weekend, Double Indemnity, Five Graves to Cairo, Death Mills, The Emperor Waltz, and A Foreign Affair.
Nicholas Ray: They Live by Night, A Roseanna McCoy, Woman's Secret, and Knock on Any Door.
Elia Kazan: A Tree Grows in Brooklyn, Pinky, Boomerang, The Sea of Grass, and Gentleman's Agreement.
Frank Capra: It’s a Wonderful Life, Arsenic and Old Lace, State of the Union, and Meet John Doe.
Carol Reed: The Third Man, Odd Man Out, The Fallen Idol, The Stars Look Down, Girl in the News, A Letter from Home, Kipps, The Young Mr. Pitt, Night Train to Munich, The New Lot, and The Way Ahead.
David Lean: In Which We Serve, This Happy Breed, Brief Encounter, Blithe Spirit, Oliver Twist, Great Expectations, and The Passionate Friends.
Mervyn LeRoy: Waterloo Bridge, Random Harvest, Little Women, East Side, West Side, Without Reservations, Any Number Can Play, The House I Live In, Madame Curie, Thirty Seconds Over Tokyo, Blossoms in the Dust, Johnny Eager, Escape, and Homecoming.
Vincente Minnelli: Meet Me in St. Louis, I Dood It, Cabin in the Sky, Yolanda and the Thief, The Clock, Undercurrent, Ziegfeld Follies, The Pirate, Madame Bovary, and Till the Clouds Roll By.
Charles Walters: Ziegfeld Follies, Easter Parade, Good News, and The Barkleys of Broadway.
Leo McCarey: The Bells of St. Mary's and Once Upon a Honeymoon.
Jean Renoir: The Woman on the Beach, The Southerner, The Diary of a Chambermaid, Swamp Water, and This Land is Mine.
Anthony Mann: Moonlight in Havana, Sing Your Way Home, My Best Gal, Nobody's Darling, Dr. Broadway, Strangers in the Night, Bamboo Blonde, Raw Deal, T-Men, Desperate, Railroaded!, Border Incident, Reign of Terror, Two O'Clock Courage, and Strange Impersonation.
King Vidor: The Fountainhead, On Our Merry Way, Duel in the Sun, An American Romance, Comrade X, Northwest Passage, H. M. Pulham, Esq., and Beyond the Forest.
Robert Rossen: All The King’s Men, Johnny O'Clock, The Strange Love of Martha Ivers, A Child Is Born, Edge of Darkness, Out of the Fog, Blues in the Night, A Walk in the Sun, The Undercover Man, Desert Fury, and Body and Soul.
Fred Zinnemann: The Search, Kid Glove Killer, Eyes in the Night, The Clock, Act of Violence, The Seventh Cross, Little Mister Jim, and My Brother Talks to Horses.
Robert Wise: Criminal Court, The Curse of the Cat People, Mademoiselle Fifi, The Body Snatcher, Born to Kill, The Set-Up, A Game of Death, Blood on the Moon, and Mystery in Mexico.
Akira Kurosawa: Sanshiro Sugata, Sanshiro Sugata Part II, The Most Beautiful, One Wonderful Sunday, Drunken Angel, The Quiet Duel, Stray Dog, The Men Who Tread on the Tiger's Tail, and No Regrets for Our Youth.
Otto Preminger: Laura, Fallen Angel, Daisy Kenyon, Forever Amber, Whirl Pool, The Fan, Margin for Error, In the Meantime, Darling, and Centennial Summer.
Jules Dassin: Thieves' Highway, A Letter for Evie, Brute Force, Two Smart People, The Naked City, Young Ideas, The Canterville Ghost, Nazi Agent, The Tell-Tale Heart, The Affairs of Martha, and Reunion in France.
Charlie Chaplin: The Great Dictator, and Monsieur Verdoux. George Stevens: The More the Merrier, The Talk of the Town, Penny Serenade, Woman of the Year, Vigil in the Night, On Our Merry Way, The Nazi Plan, and I Remember Mama.
Yasujirô Ozu: Late Spring, Brothers and Sisters of the Toda Family, A Hen in the Wind, There Was a Father, and Record of a Tenement Gentleman.
Fritz Lang: Secret Beyond the Door, The Woman in the Window, Scarlet Street, Cloak and Dagger, Man Hunt, Ministry of Fear, Hangmen Also Die!, Western Union, Moon Tide, and The Return of Frank James.
Raoul Walsh: High Sierra, White Heat, Colorado Territory, Fighter Squadron, Silver River, Pursued, The Man I Love, Cheyenne, Uncertain Glory, Objective, Burma!, Manpower, Desperate Journey, Northern Pursuit, The Strawberry Blonde, They Died with Their Boots On, Gentleman Jim, Dark Command, and They Drive by Night.
Vincent Sherman: Nora Prentiss, Mr. Skeffington, Adventures of Don Juan, The Unfaithful, The Hard Way, Old Acquaintance, The Hasty Heart, In our Time, Pillow to Post, Janie Gets Married, Saturday's Children, The Man Who Talked Too Much, Underground, Flight from Destiny, Across the Pacific, and All Through the Night.
Anatole Litvak: The Snake Pit, City for Conquest, The Battle of Russia, Why We Fight, Sorry, Wrong Number, This Above All, The Long Night, All This, and Heaven Too, and Castle on the Hudson.
Max Ophüls: Caught, The Reckless Moment, The Exile, Letter from an Unknown Woman, Vendetta, and Sarajevo.
Charles Vidor: Gilda, Cover Girl, Over 21, The Loves of Carmen, The Tuttles of Tahiti, The Desperadoes, Together Again, A Song to Remember, The Man from Colorado, New York Town, Ladies in Retirement, My Son, My Son!, and The Lady in Question.
Edgar G. Ulmer: Detour, Isle of Forgotten Sins, Girls in Chains, Tomorrow We Live, Club Havana, The Strange Woman, My Son, the Hero, Jive Junction, Strange Illusion, Bluebeard, Her Sister's Secret, The Pirates of Capri, Ruthless, The Wife of Monte Cristo, and Carnegie Hall.
Victor Fleming: Dr. Jekyll and Mr. Hyde, Joan of Arc, Adventure, A Guy Named Joe, and Tortilla Flat.
Joseph L. Mankiewicz: A Letter to Three Wives, Escape, House of Strangers, The Late George Apley, The Ghost and Mrs. Muir, Dragonwyck, and Somewhere in the Night.
Robert Bresson: Angels of Sin and Les Dames du Bois de Boulogne.
Luis Buñuel: Gran Casino and The Great Madcap.
Fei Mu: Spring in a Small Town, Confucius, The Beauty, A Wedding in the Dream, The Magnificent Country, Songs of Ancient China, and The Little Cowheard.
Kenji Mizoguchi: The 47 Ronin, A Woman of Osaka, Flame of My Love, The Love of the Actress Sumako, Victory Song, Utamaro and His Five Women, Women of the Night, Victory of Women, The Famous Sword Bijomaru, Three Generations of Danjuro, The Life of an Actor, and Miyamoto Musashi.
Douglas Sirk: Lured, Sleep, My Love, Hitler's Madman, Summer Storm, A Scandal in Paris, Shockproof, and Slightly French.
René Clément: The Battle of the Rails, The Damned, Mr. Orchid, and The Walls of Malapaga.
Robert Hamer: Kind Hearts and Coronets, The Spider and the Fly, It Always Rains on Sunday, San Demetrio London, and Pink String and Sealing Wax.
Robert Siodmak: Criss Cross, Cry of The City, Dark Mirror, Phantom Lady, The Killers, The Spiral Staircase, Christmas Holiday, The Strange Affair of Uncle Harry, Time Out of Mind, Son of Dracula, The Suspect, The Night Before the Divorce, Someone to Remember, Cobra Woman, The File on Thelma Jordon, The Great Sinner, West Point Widow, My Heart Belongs to Daddy, and Fly-by-Night.
Humphrey Jennings: Spring Offensive, Welfare of the Workers, London Can Take It!, A Diary for Timothy, This Is England, Words for Battle, Fires Were Started, Listen to Britain, The Silent Village, The True Story of Lili Marlene, The Eighty Days, Myra Hess, A Defeated People, The Cumberland Story, and The Dim Little Island.
William Dieterle: Dr. Ehrlich's Magic Bullet, Kismet, This Love of Ours, Syncopation, The Searching Wind, Rope of Sand, Portrait of Jennie, The Accused, I'll Be Seeing You, A Dispatch from Reuters, The Devil and Daniel Webster, Tennessee Johnson, and Love Letters.
Edmund Goulding: The Razor's Edge, Nightmare Alley, The Shocking Miss Pilgrim, Everybody Does It, Claudia, Of Human Bondage, Flight from Folly, Forever and a Day, Old Acquaintance, The Constant Nymph, The Great Lie, and Til We Meet Again.
Luchino Visconti: Ossessione and La Terra Trema.
Ernest B. Schoedsack: Dr. Cyclops and Mighty Joe Young.
Roy Del Ruth: It Happened on 5th Avenue, Red Light, The Babe Ruth Story, The Chocolate Soldier, Topper Returns, He Married His Wife, Du Barry Was a Lady, and Ziegfeld Follies.
Rene Clair: And Then There Were None, I Married a Witch, Man About Town,It Happened Tomorrow, The Flame of New Orleans, and Forever and a Day.
John Cromwell: Victory, Abe Lincoln in Illinois, So Ends Our Night, Son of Fury: The Story of Benjamin Blake, Anna and the King of Siam, Dead Reckoning, The Enchanted Cottage, Since You Went Away, and Night Song.
Richard Fleischer: Trapped, Make Mine Laughs, The Clay Pigeon, Follow Me Quietly, Banjo, Design for Death, So This Is New York, Bodyguard, and Child of Divorce.
Norman Z. McLeod: Jackass Mail, The Secret Life of Walter Mitty, Panama Hattie, The Paleface, and Little Men.
Dorothy Arzner: Dance, Girl, Dance and First Comes Courage.
George Sidney: Pilot No. 5, Holiday in Mexico, Ziegfeld Follies, Thousands Cheer, Anchors Aweigh, The Harvey Girls, Bathing Beauty, The Three Musketeers, Cass Timberlane, and The Red Danube.
Howard Hawks, John Ford, and Orson Welles are my Top Three.
submitted by Britneyfan456 to flicks [link] [comments]

Which Director had the best run in the 40s?

Best run in terms of anything
William Wyler: The Westerner, The Heiress, The Little Foxes, The Letter, The Best Years of Our Lives, Mrs. Miniver, Memphis Belle, and Thunderbolt.
Orson Welles: Citizen Kane, The Magnificent Ambersons, The Lady from Shanghai, Macbeth, Journey into Fear, The Stranger, Black Magic, and Follow the Boys.
John Huston: The Maltese Falcon, The Treasure of the Sierra Madre, Key Largo, We Were Strangers, In This Our Life, Across the Pacific, and Let There Be Light.
Howard Hawks: Red River, I Was a Male War Bride,A Song Is Born, To Have and Have Not, The Big Sleep, Sergeant York, His Girl Friday, Air Force, and Ball of Fire.
Alfred Hitchcock: Notorious, Rebecca, Shadow of a Doubt, Spellbound, Rope, Suspicion, Under Capricorn, Foreign Correspondent, Saboteur, Mr. & Mrs. Smith, Lifeboat, and The Paradine Case.
Preston Sturges: The Palm Beach Story, Sullivan's Travels, Unfaithfully Yours, The Great Moment, The Miracle of Morgan's Creek,I Married a Witch, Christmas in July, The Lady Eve, and The Great McGinty.
George Cukor: The Philadelphia Story, Gaslight, Adam's Rib, Susan and God, Her Cardboard Lover, Keeper of the Flame, Edward, My Son, A Double Life, I'll Be Seeing You, and Desire Me.
John Ford: The Grapes of Wrath, The Long Voyage Home, Tobacco Road, How Green Was My Valley, 3 Godfathers, December 7th: The Movie, My Darling Clementine, They Were Expendable, We Sail at Midnight, Fort Apache, Torpedo Squadron ,The Battle of Midway, How to Operate Behind Enemy Lines, She Wore a Yellow Ribbon, and The Fugitive.
Jacques Tourneur: Cat People, I Walked With a Zombie, Out of the Past, Canyon Passage, The Leopard Man, Phantom Raiders, Days of Glory, Easy Living, Experiment Perilous, and Berlin Express.
Vittorio De Sica: Shoeshine, Bicycle Thieves, Heart and Soul, The Children Are Watching Us, The Gates of Heaven, A Garibaldian in the Convent, Teresa Venerdì, Maddalena, Zero for Conduct, and Red Roses.
Roberto Rossellini: Rome, Open City, Paisan, Germany, Year Zero, L'Amore, The White Ship, A Pilot Returns, and The Man with a Cross.
Ernst Lubitsch: To Be or Not to Be, The Shop Around the Corner, Heaven Can Wait, Cluny Brown, That Uncertain Feeling, A Royal Scandal, and That Lady in Ermine.
Powell and Pressburger: The Life and Death of Colonel Blimp, The Red Shoes, A Canterbury Tale, I Know Where I'm Going!, A Matter of Life and Death, Black Narcissus, Contraband, 49th Parallel, One of Our Aircraft Is Missing, The Small Back Room,and An Airman's Letter to His Mother.
Michael Curtiz: Casablanca, Mildred Pierce, The Sea Wolf, Yankee Doodle Dandy, This Is the Army, Night and Day, Romance on the High Seas, Santa Fe Trail, Virginia City, The Sea Hawk, Captains of the Clouds, Dive Bomber, Life with Father, Mission to Moscow, Janie, Passage to Marseille, Roughly Speaking, The Unsuspected, My Dream Is Yours, Flamingo Road, and The Lady Takes a Sailor.
John M. Stahl: Leave Her to Heaven, The Foxes of Harrow, The Eve of St. Mark, Our Wife, Immortal Sergeant, Holy Matrimony, The Keys of the Kingdom, The Walls of Jericho, Father Was a Fullback, and Oh, You Beautiful Doll.
Billy Wilder: The Major and the Minor, The Lost Weekend, Double Indemnity, Five Graves to Cairo, Death Mills, The Emperor Waltz, and A Foreign Affair.
Nicholas Ray: They Live by Night, A Roseanna McCoy, Woman's Secret, and Knock on Any Door.
Elia Kazan: A Tree Grows in Brooklyn, Pinky, Boomerang, The Sea of Grass, and Gentleman's Agreement.
Frank Capra: It’s a Wonderful Life, Arsenic and Old Lace, State of the Union, and Meet John Doe.
Carol Reed: The Third Man, Odd Man Out, The Fallen Idol, The Stars Look Down, Girl in the News, A Letter from Home, Kipps, The Young Mr. Pitt, Night Train to Munich, The New Lot, and The Way Ahead. David Lean: In Which We Serve, This Happy Breed, Brief Encounter, Blithe Spirit, Oliver Twist, Great Expectations, and The Passionate Friends.
Mervyn LeRoy: Waterloo Bridge, Random Harvest, Little Women, East Side, West Side, Without Reservations, Any Number Can Play, The House I Live In, Madame Curie, Thirty Seconds Over Tokyo, Blossoms in the Dust, Johnny Eager, Escape, and Homecoming.
Vincente Minnelli: Meet Me in St. Louis, I Dood It, Cabin in the Sky, Yolanda and the Thief, The Clock, Undercurrent, Ziegfeld Follies, The Pirate, Madame Bovary, and Till the Clouds Roll By. Charles Walters: Ziegfeld Follies, Easter Parade, Good News, and The Barkleys of Broadway.
Leo McCarey: The Bells of St. Mary's and Once Upon a Honeymoon.
Jean Renoir: The Woman on the Beach, The Southerner, The Diary of a Chambermaid, Swamp Water, and This Land is Mine.
Anthony Mann: Moonlight in Havana, Sing Your Way Home, My Best Gal, Nobody's Darling, Dr. Broadway, Strangers in the Night, Bamboo Blonde, Raw Deal, T-Men, Desperate, Railroaded!, Border Incident, Reign of Terror, Two O'Clock Courage, and Strange Impersonation.
King Vidor: The Fountainhead, On Our Merry Way, Duel in the Sun, An American Romance, Comrade X, Northwest Passage, H. M. Pulham, Esq., and Beyond the Forest.
Robert Rossen: All The King’s Men, Johnny O'Clock, The Strange Love of Martha Ivers, A Child Is Born, Edge of Darkness, Out of the Fog, Blues in the Night, A Walk in the Sun, The Undercover Man, Desert Fury, and Body and Soul.
Fred Zinnemann: The Search, Kid Glove Killer, Eyes in the Night, The Clock, Act of Violence, The Seventh Cross, Little Mister Jim, and My Brother Talks to Horses.
Robert Wise: Criminal Court, The Curse of the Cat People, Mademoiselle Fifi, The Body Snatcher, Born to Kill, The Set-Up, A Game of Death, Blood on the Moon, and Mystery in Mexico.
Akira Kurosawa: Sanshiro Sugata, Sanshiro Sugata Part II, The Most Beautiful, One Wonderful Sunday, Drunken Angel, The Quiet Duel, Stray Dog, The Men Who Tread on the Tiger's Tail, and No Regrets for Our Youth.
Otto Preminger: Laura, Fallen Angel, Daisy Kenyon, Forever Amber, Whirl Pool, The Fan, Margin for Error, In the Meantime, Darling, and Centennial Summer.
Jules Dassin: Thieves' Highway, A Letter for Evie, Brute Force, Two Smart People, The Naked City, Young Ideas, The Canterville Ghost, Nazi Agent, The Tell-Tale Heart, The Affairs of Martha, and Reunion in France.
Charlie Chaplin: The Great Dictator, and Monsieur Verdoux. George Stevens: The More the Merrier, The Talk of the Town, Penny Serenade, Woman of the Year, Vigil in the Night, On Our Merry Way, The Nazi Plan, and I Remember Mama.
Yasujirô Ozu: Late Spring, Brothers and Sisters of the Toda Family, A Hen in the Wind, There Was a Father, and Record of a Tenement Gentleman.
Fritz Lang: Secret Beyond the Door, The Woman in the Window, Scarlet Street, Cloak and Dagger, Man Hunt, Ministry of Fear, Hangmen Also Die!, Western Union, Moon Tide, and The Return of Frank James.
Raoul Walsh: High Sierra, White Heat, Colorado Territory, Fighter Squadron, Silver River, Pursued, The Man I Love, Cheyenne, Uncertain Glory, Objective, Burma!, Manpower, Desperate Journey, Northern Pursuit, The Strawberry Blonde, They Died with Their Boots On, Gentleman Jim, Dark Command, and They Drive by Night.
Vincent Sherman: Nora Prentiss, Mr. Skeffington, Adventures of Don Juan, The Unfaithful, The Hard Way, Old Acquaintance, The Hasty Heart, In our Time, Pillow to Post, Janie Gets Married, Saturday's Children, The Man Who Talked Too Much, Underground, Flight from Destiny, Across the Pacific, and All Through the Night.
Anatole Litvak: The Snake Pit, City for Conquest, The Battle of Russia, Why We Fight, Sorry, Wrong Number, This Above All, The Long Night, All This, and Heaven Too, and Castle on the Hudson.
Max Ophüls: Caught, The Reckless Moment, The Exile, Letter from an Unknown Woman, Vendetta, and Sarajevo.
Charles Vidor: Gilda, Cover Girl, Over 21, The Loves of Carmen, The Tuttles of Tahiti, The Desperadoes, Together Again, A Song to Remember, The Man from Colorado, New York Town, Ladies in Retirement, My Son, My Son!, and The Lady in Question.
Edgar G. Ulmer: Detour, Isle of Forgotten Sins, Girls in Chains, Tomorrow We Live, Club Havana, The Strange Woman, My Son, the Hero, Jive Junction, Strange Illusion, Bluebeard, Her Sister's Secret, The Pirates of Capri, Ruthless, The Wife of Monte Cristo, and Carnegie Hall.
Victor Fleming: Dr. Jekyll and Mr. Hyde, Joan of Arc, Adventure, A Guy Named Joe, and Tortilla Flat.
Joseph L. Mankiewicz: A Letter to Three Wives, Escape, House of Strangers, The Late George Apley, The Ghost and Mrs. Muir, Dragonwyck, and Somewhere in the Night.
Robert Bresson: Angels of Sin and Les Dames du Bois de Boulogne.
Luis Buñuel: Gran Casino and The Great Madcap.
Fei Mu: Spring in a Small Town, Confucius, The Beauty, A Wedding in the Dream, The Magnificent Country, Songs of Ancient China, and The Little Cowheard.
Kenji Mizoguchi: The 47 Ronin, A Woman of Osaka, Flame of My Love, The Love of the Actress Sumako, Victory Song, Utamaro and His Five Women, Women of the Night, Victory of Women, The Famous Sword Bijomaru, Three Generations of Danjuro, The Life of an Actor, and Miyamoto Musashi.
Douglas Sirk: Lured, Sleep, My Love, Hitler's Madman, Summer Storm, A Scandal in Paris, Shockproof, and Slightly French.
René Clément: The Battle of the Rails, The Damned, Mr. Orchid, and The Walls of Malapaga.
Robert Hamer: Kind Hearts and Coronets, The Spider and the Fly, It Always Rains on Sunday, San Demetrio London, and Pink String and Sealing Wax.
Robert Siodmak: Criss Cross, Cry of The City, Dark Mirror, Phantom Lady, The Killers, The Spiral Staircase, Christmas Holiday, The Strange Affair of Uncle Harry, Time Out of Mind, Son of Dracula, The Suspect, The Night Before the Divorce, Someone to Remember, Cobra Woman, The File on Thelma Jordon, The Great Sinner, West Point Widow, My Heart Belongs to Daddy, and Fly-by-Night.
Humphrey Jennings: Spring Offensive, Welfare of the Workers, London Can Take It!, A Diary for Timothy, This Is England, Words for Battle, Fires Were Started, Listen to Britain, The Silent Village, The True Story of Lili Marlene, The Eighty Days, Myra Hess, A Defeated People, The Cumberland Story, and The Dim Little Island.
William Dieterle: Dr. Ehrlich's Magic Bullet, Kismet, This Love of Ours, Syncopation, The Searching Wind, Rope of Sand, Portrait of Jennie, The Accused, I'll Be Seeing You, A Dispatch from Reuters, The Devil and Daniel Webster, Tennessee Johnson, and Love Letters.
Edmund Goulding: The Razor's Edge, Nightmare Alley, The Shocking Miss Pilgrim, Everybody Does It, Claudia, Of Human Bondage, Flight from Folly, Forever and a Day, Old Acquaintance, The Constant Nymph, The Great Lie, and Til We Meet Again.
Luchino Visconti: Ossessione and La Terra Trema.
Ernest B. Schoedsack: Dr. Cyclops and Mighty Joe Young.
Roy Del Ruth: It Happened on 5th Avenue, Red Light, The Babe Ruth Story, The Chocolate Soldier, Topper Returns, He Married His Wife, Du Barry Was a Lady, and Ziegfeld Follies.
Rene Clair: And Then There Were None, I Married a Witch, Man About Town,It Happened Tomorrow, The Flame of New Orleans, and Forever and a Day.
John Cromwell: Victory, Abe Lincoln in Illinois, So Ends Our Night, Son of Fury: The Story of Benjamin Blake, Anna and the King of Siam, Dead Reckoning, The Enchanted Cottage, Since You Went Away, and Night Song.
Richard Fleischer: Trapped, Make Mine Laughs, The Clay Pigeon, Follow Me Quietly, Banjo, Design for Death, So This Is New York, Bodyguard, and Child of Divorce.
Norman Z. McLeod: Jackass Mail, The Secret Life of Walter Mitty, Panama Hattie, The Paleface, and Little Men.
Dorothy Arzner: Dance, Girl, Dance and First Comes Courage.
George Sidney: Pilot No. 5, Holiday in Mexico, Ziegfeld Follies, Thousands Cheer, Anchors Aweigh, The Harvey Girls, Bathing Beauty, The Three Musketeers, Cass Timberlane, and The Red Danube.
submitted by Britneyfan456 to movies [link] [comments]

[H] Hundreds of tradable steam game gifts, removed game gifts, steam keys, more [W] TF2 Keys, Paypal

https://steamcommunity.com/tradeoffenew/?partner=128394910&token=KJaXP3jg
Most non-removed games I'd be happy to trade for store price in csgo keys at paypal value, so a collector can just have the gift. I have no attachment to 99% of this stuff, anymore. Most gifts are certainly less than store price, as well.
Do NOT waste my time by offering other games or other gifts.
Anything priced in cash is the PAYPAL PRICE ONLY
Removed Games and DLCs
[*] AERENA Master Edition (brazil) -- $3
[*] Alan Wake Bundle -- $5
[*] Age of Booty -- $20
[*] Age of Empires Online - Summer Sale Bundle DLC Unlock
[*] Batman Arkham City -- $50
[*] ALL ARKHAM CITY DLC (individual gifts) -- $100
[*] Batman Arkham Complete -- $100
[*] Bayonetta Deluxe Edition -- $150
[*] Batman™: Arkham Origins (preorder which contains
deathstroke DLC sub) -- $10
[*] Ben 10 Game Generator 5D -- $300
[*] Brawlhalla - BCX 2016 Pack -- $150
[*] Brink Prima Official Strategy Guide -- $15
[*] CID The Dummy --- $100
[*] DC Universe Online - Amazon Fury Part I
[*] DC Universe Online - Halls of Power Part I
[*] DC Universe Online Power Bundle
[*] DC Universe Online Ultimate Edition Bundle
[*] DC Universe Online: Home Turf
[*] DC Universe Online: Origin Crisis
[*] Dead Island Epidemic
[*] Dead Island Epidemic DIE Contagion Pack Gift
[*] Deus Ex: Human Revolution - Explosion Pack DLC
[*] Disney Infinity 2.0 -- $130
[*] Disney Infinity 3.0 (Crystal Buzz Lightyear) -- $100
[*] Disney Infinity 3.0 (Darth Maul) -- $100
[*] Disney Infinity 3.0- Rise Against the Empire Playset
[*] Dragon Age: Origins - Ultimate - Prima Official Strategy Guide
[*] Dungeonland Gift
[*] Final Fantasy XI -- $650
[*] Funcom Complete Pack (Lego Minifigures + Secret World + Age of Conan DLC) https://steamdb.info/sub/35919/apps/ -- $500
[*] Ghost in the Shell: Stand Alone Complex - First Assault Online -- $20
[*] Greenlight Submission Subscription -- $200
[*] Gotham City Imposters -- $110
[*] Gun Monkey --
[*] H1Z1: Just Survive - Atlas Cosmetic Skin Pack
[*] H1Z1: Just Survive - Manitoba Cosmetic Skin Pack
[*] H1Z1: Just Survive - Whiptail Cosmetic Skin Pack
[*] Instinct -- $100
[*] IVAN vs NAZI ZOMBIES -- $60
[*] Landmark - Trailblazer Buddy Gift
[*] LEGO Minifigures Online -- $600
[*] Marvel Heroes 2015 - Venom Pack
[*] Marvel Heroes 2016 - Marvel's Captain America: Civil War Starter Pack
[*] Mortal Kombat Kollection
[*] Music Creator 6 + Z3TA+2 Bundle
[*] Nebula Online (RU)
[*] Nebula Online Soundtrack Edition
[*] Nosgoth -- $50
[*] Oath of Genesis -- $100
[*] Pinball FX2 - Paranormal Table
[*] Ravaged
[*] Rambo The Video Game: Baker Team
[*] RIPD: The Game (ROW) Gift
[*] Rocket League® - NBA Flag Pack
[*] Saints Row: The Third Prima Official Strategy Guide
[*] Star Trek
[*] Starvoid
[*] Team Fortress 2 - Quakecon Bundle
[*] Team Fortress 2 - Winter Sale 2012
[*] Teenage Mutant Ninja Turtles: Mutants in Manhattan
[*] The Dead Linger Gift
[*] The Mixed Pack https://steamdb.info/sub/77497/apps/
[*] The Political Machine 2012
[*] The Slaughtering Ground
[*] TOME: Starter Pack Gift
[*] Transformers: War for Cybertron
[*] Tree of Savior (English Ver.) Founder's Server : Exclusive Access 3
[*] Universe At War
[*] Windborne
[*] Windborne Hero Adventurer's Pack
[*] Yooka-Laylee Toybox
Preorders and various exclusive versions(some contain exclusive preorder content)
[*] Arkham Origins Preorder (comes with exclusive Deathstroke sub) https://steamdb.info/sub/29695/apps/
[*] Bioshock 2 Pre-Order
[*] Bioshock Infinite Pre-Order WW
[*] Brutal Legend Pre-Purchase
[*] Disgaea PC: Digital Deluxe Dood Edition
[*] Dishonored 2 Pre-Order
[*] Painkiller hell & Damnation preorder (comes with exclusive preorder content)
[*] Goodbye Deponia Pre-Purchase
[*] Sonic Generations Preorder
[*] Magicka (1st week promotion)
[*] South Park The Fractured But Whole (preorder DLC included)
F2P Game Gifts and/or general collectibles
[*] Altitude
[*] Air Brawl
[*] Air Buccaneers
[*] Awesomenauts
[*] Brawlhalla
[*] Evolve Stage 2
[*] Ori and the Blind Forest
[*] Proto Galaxy
[*] RIFT
[*] SNOW - Gift for Closed Beta customers
[*] Space Forerunner Fleet Pack Gift (Fractured Space)
OTHER GAME GIFTS
[*] AI War Bundle (20 11)
[*] Alderamin on the Sky: A Stormy Encounter
[*] Aliens versus Predator Classic 2000
[*] ARMA: Cold War Assault
[*] Attack on Titan / A.O.T. Wings of Freedom (SEA)
[*] Batman™: Arkham Knight
[*] Bioshock RU
[*] BIT.TRIP RUNNER
[*] BIT.TRIP BEAT
[*] BIT.TRIP CORE
[*] BIT.TRIP VOID
[*] Bone Complete Bundle
[*] Breath of Death VII
[*] Broken Dreams
[*] Cargo! The Quest for Gravity (vivamedia)
[*] Castlevania: Lords of Shadow – Ultimate Edition
[*] Chaos on Deponia
[*] Cities XL Platinum
[*] Counter-Strike + Day of Defeat Deathmatch + ricochet + Condition Zero (Unknown package 41)
[*] Crusader Kings II: Iberian Portraits
[*] Cthulhu Saves the World
[*] Cubemen
[*] Cubicle Quest (ru)
[*] Dead Bits
[*] Dad Bits Collector's Edition
[*] Deadlight
[*] Death Rally
[*] DG2: Defense Grid 2 Special Edition
[*] Defense Grid: Containment Bundle
[*] Defy Gravity Extended
[*] Despair
[*] Deus Ex Collection
[*] Devil May Cry 3 and 4 Bundle
[*] Devil May Cry 3 and 4 Bundle (RU)
[*] Developer Alliance Bundle
[*] Dino D-Day
[*] Disgaea 2 PC / 魔界戦記ディスガイア2 PC
[*] Disgaea PC / 魔界戦記ディスガイア PC
[*] Disgaea PC: Digital Dood Edition
[*] Disney Mega Pack
[*] DmC Devil May Cry: Costume Pack
[*] Don't Starve + Don't Starve Together gift
[*] Dota 2 Unknown package 16979
[*] Down To One
[*] DRAGON BALL XENOVERSE 2 (China)
[*] DRAGON QUEST HEROES™ Slime Edition (RU)
[*] Duke Nukem Forever Collection
[*] Dungeon Defenders Halloween Costume Pack
[*] Dynamite Jack
[*] Eaten Alive
[*] Ender's Game
[*] Endless Legend™ - Classic Edition
[*] Evolve
[*] Evolve PC Monster Race
[*] Evolve Preorder (l4d included)
[*] Fallout Tactics: Brotherhood of Steel
[*] FEAR: Ultimate Shooter Edition
[*] First Assault - Recruit Early Access Pack
[*] Tree of Savior (English Ver.) Founder's Server : Exclusive Access 1 (SEA)
[*] Tree of Savior (English Ver.) Founder's Server : Exclusive Access 3 (SEA)
[*] Tree of Savior (English Ver.) Founder's Server : Exclusive Access 3
[*] Friday the 13th: The Game Pre-Purchase (ru)
[*] Galactic Civilizations I and II Pack
[*] Game of Thrones
[*] Ghostbusters™
[*] Goodbye Deponia Pre-Purchase
[*] Gothic 3 Forsaken Gods EE
[*] Gothic II (NA)
[*] Gratuitous Space Battles
[*] Gratuitous Space Battles - Complete Pack
[*] Greed Corp
[*] Greyfox RPG
[*] Guardians of Middle-earth
[*] Hive With Pillbug, Ladybug, Mosquito DLC Gift
[*] Holiday Sale 2011 Gift: APOX
[*] Holiday Sale 2011 Gift: Dogfighter
[*] Holiday Sale 2011 Gift: Valve Complete Pack
[*] How to Survive - Storm Warning Edition (RU)
[*] Hydrophobia: Prophecy
[*] Hyperdimension Neptunia Re;Birth1
[*] Hyperdimension Neptunia Re;Birth2
[*] Introversion Complete Pack
[*] Izetta: The Last Witch: Beginning of the War
[*] Kabaneri of the Iron Fortress: Frightened Corpse
[*] KanColle: Hello, Commander!
[*] Killing Floor Gift (LAM)
[*] Lead and Gold: Gangs of the Wild West
[*] Left 4 Dead
[*] Lilly and Sasha: Curse of the Immortals
[*] Lost Planet® 2
[*] Mahjong Pretty Girls Battle
[*] Make America Great Again: The Trump Presidency
[*] Making History: The Calm & the Storm
[*] Max Payne 3 Rockstar Pass
[*] Mega Man Legacy Collection / ロックマン クラシックス コレク ション
[*] Men of War™
[*] Men of War: Assault Squad - Game of the Year Edition
[*] Monaco: What's Yours Is Mine
[*] Morphopolis
[*] Munin
[*] NARUTO SHIPPUDEN: Ultimate Ninja STORM 4
[*] NARUTO SHIPPUDEN: Ultimate Ninja STORM 4 (LAM)
[*] NARUTO SHIPPUDEN: Ultimate Ninja STORM Bundle (EU)
[*] New kind of adventure
[*] NiGHTS Into Dreams
[*] Orange: LETTER 01
[*] Out There Somewhere
[*] Painkiller Hell & Damnation (RU)
[*] PARTICLE MACE - Soundtrack
[*] PAYDAY 2: A Merry Payday Christmas Soundtrack
[*] Penumbra Collectors Pack
[*] PewDiePie: Legend of the Brofist
[*] Phantom Breaker: Battle Grounds - Kemomimi Costume DLC
[*] Phantom Breaker: Battle Grounds - Kurisu Makise + Level 99 Pack
[*] POSTAL 2 (HK / Taiwan)
[*] ProtoGalaxy
[*] Puzzle Indie
[*] Real Horror Stories Ultimate Edition
[*] Red Orchestra 2: Heroes of Stalingrad with Rising Storm
[*] ReLIFE: Kaizaki Arata (27), Unemployed
[*] Renegade Ops
[*] Renegade Ops - Coldstrike Campaign
[*] Risen 2: Dark Waters
[*] Risk of Rain 2 ROW
[*] Robotex
[*] Rochard
[*] Rome: Total War™ - Collection
[*] RPG Maker VX Ace - High Fantasy Main Party Pack I
[*] RPG Maker VX Ace - Inspirational Vol. 1
[*] RPG Maker VX Ace - The Adventurer's Journey
[*] RPG Maker VX Ace - Zombie Survival Graphic Pack
[*] Sanctum: Collection
[*] Star Saviors
[*] Scooby Doo! & Looney Tunes Cartoon Universe: Adventure
[*] Serious Sam 3 BFE Deluxe
[*] Serious Sam Classic Second Encounter Gift
[*] Serious Sam Complete Pack (October 2012)
[*] Shadowgrounds
[*] Shelter 2_Pre order
[*] Shower With Your Dad Simulator 2015: Do You Still Shower
With Your Dad
[*] Sinister City
[*] Sleeping Dogs: Dragon Master Pack
[*] SNOW
[*] Soul Gambler
[*] Space Empires IV Deluxe
[*] Space Farmers 2-Pack Gift
[*] Fractured Space Space Forerunner Fleet Pack Gift
[*]Space Pirates and Zombies (SPAZ)
[*] SpaceChem
[*] SpaceChem: 63 Corvi
[*] Specialist Early Access Pack
[*] Starbound (china)
[*] Squishy the Suicidal Pig
[*] Syberia
[*] Takedown: Red Sabre
[*] Talisman: Digital Edition
[*] The Adventures of Super Mario Bros. 3: Sneaking Lying Cheating Giant Ninja Koopas
[*] The Deletion
[*] The Guild II Collection
[*] The Hat Man: Shadow Ward
[*] The Howler
[*] The Political Machine 2016
[*] The Ship - 2 Pack Gift
[*] The Witcher 2: Assassins of Kings Enhanced Edition
[*] The Walking Dead: 400 Days
[*] Lara Croft and the Guardian of Light
[*] Tons of Tomb Raider DLC
[*] Tomb Raider: Anniversary
[*] Tomb Raider: Legend
[*] Tomb Raider: Underworld
[*] Total War: Shogun 2 - Fall of the Samurai – The Tsu Faction Pack
[*] Trine 2: Complete Story Gift
[*] TRON RUN/r Ultimate Edition - Gift Base Game
[*] TRON RUN/r: Deluxe Edition
[*] TrumPiñata
[*] UFO: Extraterrestrials Gold
[*] Uncrowded
[*] Valkyria Chronicles™
[*] Velvet Assassin
[*] War of the Roses: House of Lancaster Armor Set
[*] Wargame Franchise Pack (European Escalation and Airland Battle)
[*] Waveform
[*] Waveform Eris DLC
[*] Why So Evil + Why So Evil 2: Dystopia + Brilliant Bob
[*] Why So Evil 2: Dystopia + Why So Evil + Brilliant Bob
[*] Woodle Tree Adventures
[*] Yamada-kun and the Seven Witches: I've Turned Into Her!
[*] Yooka-Laylee
[*] Yooka-Laylee Digital Deluxe Edition
[*] Ys I & II Chronicles+
Steam Keys
2064: Read Only Memories
7 Grand Steps
A Virus Named Tom
AI War: Fleet Command
Ballistick
Beat Hazard Ultra
Chroma Squad
Dangerous High School Girls in Trouble
Double Fine Adventure Documentary
Dusty Revenge: Co-Op Edition
Ellipsis
Girls Like Robots
GRAV (Early Access)
Guacamelee! Gold Edition
Guacamelee Super Turbo Championship Edition
Guns of Icarus Online
Hand of Fate
Hot Tin Roof: The Cat That Wore A Fedora Deluxe
Human Resource Machine
Invisible, Inc.
JumpJet Rex
Luna's Wandering Stars
Mini Metro
Monster Loves You
Mushroom 11
Ninja Pizza Girl
No Time to Explain
Nuclear Throne
Overgrowth Steam key
Potatoman Seeks the Troof
Q.U.B.E: Director's Cut
Retro Game Crunch
Rituals
Robot Roller-Derby Disco Dodgeball
Rocket Birds: Hardboiled Chicken
ROCKETSROCKETSROCKETS
Secrets of Raetikon
shutshimi
Song of the Deep
Spirits
Sproggiwood
Streamline Early Access
Super Galaxy Squadron EX
Super Hexagon
Super Meat Boy
The Swapper
System Shock Pack
Team Indie
Thirty Flights of Loving
TIMEframe
VVVVVV
Waking Mars
World of Goo
ABZU
Husk
Okhlos
Project Highrise
Steamworld Heist
LIMBO
PAYDAY 2 - E3 2016 Mask Pack
PAYDAY 2 - The Golden Grin Casino Heist DLC
Dead Space Steam Key
Burnout Paradise: The Ultimate Box Steam Key
Crysis 2 Maximum Edition Steam Key
Trine 2: Complete Story Steam Key
Mark of the Ninja
Gunmetal Arcadia Zero (Steam, Humble Monthly)
Eets Munchies Steam Key
Dead Island: Game of the Year Edition
Saints Row 2
Command & Conquer: Red Alert 3 - Uprising Steam Key
The Lord of the Rings: War in the North
Mirror's Edge Steam Key
submitted by ForteSP33 to SteamGameSwap [link] [comments]

Missing and Murdered Indigenous...Men? Why are there so many missing men and boys from the Yakama reservation? Part 2 of 2.

Missing and murdered indigenous people
If you have spent any time reading about true crime, you probably know that American Indian/ Native American women go missing from the United States and Canada at alarming rates. On some reservations, women experience violence and are victims of homicide at 10x the rate of women in other communities.
But what about men and boys? Missing and murdered Indigenous boys and men are the forgotten group of this epidemic of violence on tribal land and many families are aching to see the cases of their missing/murdered male loved ones solved. Just like with the missing women, men and boys are going missing at an alarming rate on tribal land, but race is not the only factor. Men (and women) of all ethnicities who live on the Yakama reservation are missing and murdered at disturbing rates.
Missing and murdered indigenous people is a complex issue with prejudice and jurisdictional issues playing major roles. If you want to know more about the root of these issues, I suggest “Missing and Murdered” podcast by Indigenous Canadian journalist Connie Walker, who explains the issues much better than I ever could; that podcast is linked below.
Today, I want to highlight the stories of some of these men and boys, specifically those missing from the Yakama community. Because there are so many missing people who are practically unknown, I have decided to profile the cases of ALL the men and boys missing from the reservation, regardless of race.
This is a companion piece to another write up I completed about missing women and girls from the Yakama reservation. That write up can be found here. If some sections sound similar that is probably why. https://www.reddit.com/UnresolvedMysteries/comments/htvnv6/extensive_write_up_on_missing_and_murdered/
Background
Washington state is home to the fifth largest Indian reservation in the United States, the Yakama reservation, which is home to the Klickitat, Palus, Wallawalla, Wenatchi, Whishram, Wanapum, and Yakama people. According to the US Census Bureau, only the Osage, Puyallup (also in Washington state), Navajo, and Choctaw reservations are more populous. The Yakama reservation is located in South Central Washington state, just south of the city of Yakima. Of the 31,000 people who lived on the reservation, 11,000 are enrolled tribal members. Most people who live on the reservation claim Hispanic/Latino, white, or mixed-race descent, but Hispanic is by far the most common ethnic group. There are also small Filipino, Japanese, and Korean communities nearby. The Yakama reservation is located just south of the town of Yakima, Washington, a large farming community of 100,000 people. Apples, cherries, peaches, pears, grapes, and hops are all grown in the dry surrounding region. Harvest time brings thousands of migrant workers to the area, so the population is always in flux.
Outside of Yakima is the town of Union Gap (Pop. 8000), which is partially on the reservation, and partially off it. There are two other proper towns on reservation, Toppenish (pop. 8000) and Wapato (pop. 5000). Other small communities such as Satus, Harrah, White Swan, and Granger all boast several hundred residents each. All in all, the Yakama nation consists of 2,200 square miles of sprawling, rural land stretching from south central Washington nearly to the Oregon border. But from this unassuming patch of high desert and grassland, more than 30 Native women have gone missing/were murdered. If we add Native men to the equation, the number jumps to nearly 40 unsolved disappearances, deaths, and murders. If we add the deaths and disappearances of non-native people missing from the reservation, the number grows yet again.
Although the land is vast, the tribal population is small. From my estimates over .5% of native people on the reservation are missing or murdered. Like many tribal communities, unemployment and poverty is common, appropriate housing is scare, and according to the tribal council "disregard for the rule of law and general civil unrest" as well as gun violence and substance abuse is common. In 2019 a curfew was instated after a particularly bad shooting.
According to the Washington State Patrol, the Yakama nation has the highest percentage of missing people of any Native community in the state, even though they are not the most populous. The FBI created a task force in 2009 to investigate the possibility of serial killer among the Yakama, but the investigation determined that a serial killer was unlikely, but not impossible. This was because the causes of death were so different from victim to victim. The investigation did close 2 cases on the reservation after DNA on both women linked them to a man serving life in an Oregon prison, but the man is not believed to be responsible for any other crimes in the inquiry.
Whether a serial killer is loose on tribal land or not, this issue is complex and long standing and demonstrates how much substance abuse, domestic violence, accidents, and random crime affect the native communities in this county at 10x the rate of other communities. Some progress has been made such as state bill 2951 which allows Washington state authorities to track cases and help investigate and search for missing individuals on tribal land. Because tribal lands are usually under federal jurisdiction, state authorities previously were not able to help, despite being more familiar with the area than the FBI. This is only one small step in the right direction and although awareness is growing, the epidemic of missing and murdered indigenous people will not simply go away.
Many people have heard of this epidemic, but few know the names of the victims; today it is time to change that. Below are the profiles of 20 men and boys who are missing, murdered, or who have suffered mysterious deaths. For some of the individuals very little information is available. The list below is not necessarily complete. If you know of other unsolved cases let me know in the comments below.
Quick guide: Yakima- large town near, but not on, the reservation
Yakama- the tribe and people group
NOTE: all cases organized most to least recent. In order to be profiled the cases in this piece must have some connection to the Yakama Indian reservation. This could mean those who lived on the reservation, were last seen on the reservation, are believed to be missing within the confines of reservation, or are of Yakama heritage by birth. Hope that makes sense.
Missing
Bernard Schieber, 86, of Yakima has not been seen since Aug. 8, 2019, when he left his home in the 2500 block of South 84th Avenue in Yakima. His black, full-size Chevrolet pickup was found a few weeks later in a closed portion of the Yakama Nation reservation. It appears to have been parked normally and not crashed or damaged. When he left his home in the city of Yakima, Bernard had only ¼ tank of gas and no money. He suffers from dementia. Bernard is described as a white male with blue eyes and gray hair. He weighs 190 lbs. and stands 5’ 11” tall. Anyone with any information about Schieber is asked to call the Yakima County Sheriff's Office at 509-574-2500. He is still missing.
Josiah “Jo” Michael Hilderbrand aged 25 and his friend 47-year-old Jon Joseph Cleary left southern California in early June 2020 to travel to a Grateful Dead concert at The Gorge a venue in Washington state. Both men were traveling together in a light blue 2004 Honda Civic hybrid when they were last heard from on June 7th, 2019. On June 8th their abandoned burned out car was found 8 miles west of Toppenish in a deserted, rural area of the reservation. The FBI has stated they believe the men are dead but they are officially listed as missing.
Josiah Hilderbrand is described as white male, age 25, with light brown wavy hair and blue eyes. He is 5’8” and 165 lbs. He has a neck tattoo. Jon Cleary is a white male, 47 years old, and 6’3” in height weighing 230 lbs. He has brown/gray hair and beard and brown eyes. He usually wears a baseball cap.
Remains found August 5th, 2020 near Toppenish may belong to the men. The FBI is handling the case as the men were found on tribal land. The families are offering $35,000 for information that can solve the murders. Even if the remains are those of the “Dead Heads” the crimes of their deaths remain unsolved.
Strangely enough Hilderbrand and Cleary died on the same day that a mass shooting occurred in White Swan where two men, Donovan Quinn Carter Cloud and James Dean Cloud, killed five people. The shooters have been convicted in that crime and some have speculated that both crimes are related. This mass shooting was the crime that inspired that reservation-wide curfew to be put into effect.
Elias Chief Culps, 25, was last seen in White Swan on Dec. 27, 2018 and has not been heard from since. In 2015 Elias was a witness in a court case about unreasonable searches and seizures and whose jurisdiction should be involved when fugitives are found on tribal land- the outcome of that case is unknown. There is little information available about Elias’ disappearance. Those with information are asked to call the Yakama Nation Police Department at 509-865-2933, case number 19-009167. He is described as a Native American male, 5’6”-5’7” in height and 150-170 lbs. He has brown hair and eyes and a tattoo on his neck.
Jose Francisco Canales a 43-year-old father of 7 children was last heard from on July 7, 2018 in Harrah, Washington where he resided with his wife of nineteen years. He was last seen at La Guadalupana (a store in Harrah) on July 6, 2018 where he cashed his paycheck. The next day, July 7th, he called his boss to report that he would not be coming into work that day. This was the last time anyone saw or heard from Canales. He is described as a Hispanic male, 5’7” or 5’8” in height and 145 lbs. with brown hair and eyes. He has a scar on his left hand about 1” in length and a tattoo of a heart on his right arm/shoulder area. He was last seen wearing along-sleeved t-shirt (possibly green), blue jeans, brown sneakers and a blue baseball cap. He has a receding hairline and some gray hairs in his beard. Canales may be driving a gray 1994 Ford Ranger single cab pickup truck with the Washington license plate number B53351T. There may be a green 2018 Polaris 450HO four-wheeler in the bed of the truck; it has the vehicle identification number (VIN) 4XASEA509JA252860. Canales's case remains unsolved.
Rolando Gabriel "Gabby" Gutierrez, of Mabton has been missing since Sept. 16, 2017. The 44-year-old was the oldest of six siblings and was close to his family. When his family last heard from him, Gutierrez was in Puerto Peñasco, also known as Rocky Point, a Mexican fishing and resort city on the Gulf of California. He was staying in the area and had weekly phone contact with his family. Gabby was planning to come home for his niece’s birthday in October, but he never made it. One of his sisters worried that Gabby was “wrapped up” in the drug trade. In November 2019, forensic scientists in the Mexican state of Sonora announced that they had recovered 52 bodies and skeletons from a mass grave near Puerto Peñasco. Gabby’s family told an Associated Press reporter that they thought there might be a chance his body was among them, but this is not known for certain. Rolando “Gabby” Gutierrez is described as either a Hispanic or a mixed race (Caucasian/ Hispanic) male who is 5’10” in height and weights 180-260 lbs. He has black hair and brown eyes but he shaves his head. He also has a zodiac cancer symbol tattooed on his arm and has pierced nipples. There is currently a go fund me for Gabby’s family so one of his siblings can travel to Mexico to give their DNA for comparison. Mexican authorities are investigating this case.
Kristopher Fowler, 34, was last seen Oct. 12, 2016. Fowler, affectionately known as "Sherpa" and “Kris” was hiking the Pacific Crest Trail and had started at the border with Mexico with a goal of completing the 2,800-mile trek to the Canadian border. He was last seen in the White Pass area only a few hundred miles from his destination. Kris was last seen at a convenience store in very rural Yakima county. Kris is described as a white male, 6’2” and 165 lbs. He has blonde hair and beard and blue eyes. He is believed to be lost in the wilderness. His step mother still hopes the body can be recovered some day. Those with information should call the Yakima County Sheriff’s Office at 509-574-2500.
Joseph Eric Miranda Jr., 24, has been missing from Granger since May 26, 2016. Reports say Joseph went to his bedroom on May 26, 2016 around 10:30 pm after talking with his father. His mother went to check on him in the morning but he was nowhere to be found. She last saw him late on the evening of May 25, 2016 and initially thought he had gone on a walk never returned. It is unclear if Miranda and his wife also lived at the house with his parents or if he was only staying there. According to one source, Miranda left his wife a note that said he “wouldn’t be seeing her for a while.” Miranda had a bank card and a cellphone with him when he disappeared, but because the cellphone was a government issued phone (a burner phone maybe?) it cannot be pinged. His bank card was last used on May 25th to buy a soda at a gas station and it has never been used again. He left his keys and his car at his parent’s home. There has been some activity on Miranda’s social security card but it is unknown if the user is Miranda or an identity thief. Joseph’s favorite movie is a 2014 film called Wild, about a girl who hikes through the wilderness of the Pacific Crest trail. His family worries he embarked on a similar journey and either got lost of met with foul play. They ask that if Joseph is out there to please contact them so that they know he is alive and well.
Joseph is described as a Hispanic male, 5’7” or 5”8 and 180-195 lbs. He has black hair and brown eyes. Miranda had long hair and a beard at the time of his disappearance and usually wore his hair long but occasionally cut it very short. He wears prescription eyeglasses with silver frames. He has a strawberry birthmark on his chest and a small mole on his upper lip. When last seen he was wearing multi colored swim trunks, a green long-sleeved shirt and superman flip flops. He often wears flip flops, his Rx glasses, and bandanas or hats on his head. If you have seen Miranda or have information please called the Granger PD at 509-854-2656.
Chad Nathan Stotz-Gomez, 36 of Union Gap, drifted between homeless camps at the time of his disappearance, but talked to his mother and other family members regularly. He was last seen on July 10th 2015. He has not been seen or heard from since. Some believe that this case is connected to the case of Cody Turner (details below). The same day Stotz-Gomez disappeared, there was shooting at a homeless camp between Yakima and Selah, Washington. The victim, a 36-year-old woman, was injured but the victim has not cooperated with law enforcement and no arrests have been made. Police found Stotz-Gomez's DNA at the shooting scene. Some have speculated that the shooting is connected to the November 2015 murder of Norma Emmerson, who was shot in the head outside East Selah, Washington. Some reports say Norma had information about a homicide committed by her ex-boyfriend, Raven Cutler. Cutler ultimately pleaded guilty to second-degree murder and was sentenced to 30 years in prison. Cutler told Cody Turner's mother he'd seen Cody Turner (case below) and Stotz-Gomez together in downtown Yakima, but his information has not been verified. Other witnesses believe that the two men, Turner and Stotz-Gomez, knew each other casually and believe that their disappearances must be related.
In the past Stotz-Gomez has lived in New York and Montana and he may have traveled there. At the time of his disappearance, was required to check in weekly with the police. Stotz-Gomez is described as a Hispanic or mixed-race Hispanic/Caucasian male, 5’9” and 180-190 lbs. He has black hair and brown eyes and usually wears a beard. He has the following tattoos: barbed wire on his upper left arm, a skull with wings on his right arm, the letters "SUR" on one hand, the number 13 on the other hand, and a small cholo face on his chest. If you have any information please contact the Yakima County Sheriff's Office 509-574-2550.
Cody Turner, 24, was last seen July 26, 2015, in Yakima leaving the home he shared with his father and grandparents. Cody had been gone that day with his dog Ariel but arrived at the home in the evening where he ate, showered, and picked up some cigarettes before leaving the house again. He had his cellphone on him but since July 28th, 2015 the phone has gone straight to voicemail. According to some sources Cody was homeless at the time of his disappearance but according to others he lived at his grandparent’s house with his father. Cody has a history of meth usage and his family believes he was using at the time of his disappearance. Despite his drug use, Cody’s family said he usually returned home every evening and talked to his family daily. He does not have a history of dropping out of sight or being out of touch with his family.
Cody is described as a white male 5'5 - 5'7, 150 - 170 pounds. He has sandy colored hair and green eyes. He keeps his hair very short and tidy. He sometimes wears facial hair (a goatee and mustache) which he keeps short. Turner's nickname is Cooter. He has two scars, one on his left wrist and one on his abdomen. His ears and tongue are pierced, but he had stopped wearing his earrings and tongue ring prior to his disappearance. Turner has the following tattoos: the name "Natilie" with flames and barbed wire on his right bicep, three skulls with swords going through them on his left bicep, and a tribal stamp on the inside of his upper left arm. Turner has previously fractured his left foot and he smokes cigarettes. His case may be connected to Chad- Stotz Gomez’s case which is why it is included in this piece, even though he has no connection to the reservation.
Justin Lee McConville has been missing from Toppenish since sometime in January 2015. He was 24 years old at the time and was last seen on the Yakama reservation, but often travels to Oregon and fishes along the Columbia River. Some sources say he is nomadic and had no permanent address but others say he lives in Toppenish. Justin is described as a Native American male with long brown hair which he wears in a pony tail and brown eyes. McConville has a half-sleeve tattoo of a Native American man, Chief Joseph, on his upper right arm. He also has a tattoo of a tribal fishing design on his left arm and a tattoo of a Native American design on his back. He is 6’0”-6’2” and weights 165 lbs. Yakama Tribal Police are investigating. They can be reached at 509-865-2933.
Anthony “Tony” Peters, also known as Anthony Colfax Peters, 56, was last seen in October 2014 at Legends Casino in Toppenish. According to his sister, Peters was homeless at the time, living with relatives or friends or elsewhere when necessary, but he regularly talked to his family and friends. According to his sister, Alfrieda, Tony like many homeless individuals had a complicated life. His temper sometimes got him into trouble, but eventually he always came around. His sister remembers him as a natural born artist who did powwow dancing, beadwork, and drawing for fun. He was also a good singer. In the past, he has been known to travel to other nearby reservations such as the Umatilla or Warm Springs. He has also been known to travel to Seattle. He would drop out of sight from time to time, but never for more than a few weeks.
Tony is described as a Native American male with black hair and brown eyes. Peter’s nickname is Tony, and he may use the name Anthony Colfax Peters. He has an overlapped front tooth and one front tooth is missing. He is 5’6” and his weight fluctuates regularly. His missing person case remains open with the Yakama Nation Police Department, number 15-006132.
Roland Elton Woodall Sconawah a Yakama by birth was last seen in either Lyle or Dallesport Washington in November, 2013. Both communities lie on the Columbia river in Klickitat county in what was once the land of the Yakama people. Tribal members have fishing rights in the area even though it is not technically on the reservation. This is where Roland was last seen. The 23-year-old was somewhat transient. He went missing under unclear circumstances. Roland is described as a Native American male with brown eyes and black hair. He stands at 5'6 - 5'8, and weighs 140 - 160 pounds. He is sometimes referred to as Roland Sconawah Sam. Klickitat county sheriff’s office 509-773-4545, is investigating.
Ira Kennedy Yallup Sr. was last seen at the Lone Pine fishing site near The Dalles, OR. in May 2010. His family has offered a $1,000 reward for information about his whereabouts. He is a Native male in his 50s with black hair. No other vital statistics are available and he does not even have a Charley Project page. Yakama tribal police are investigating.
Francisco Javier Mendoza was 27 years old when he was last seen in the early morning hours of June 8th 1994 leaving a 7-11 convenience store in Toppenish. Francisco was with two friends at the time. Later that morning, the three friends were outside of Toppenish when their car broke down. Francisco apparently went walking in the direction of town in order to get help and vanished into the night. He has never been seen again. Few details are available and his friends’ story is considered suspicious. Francisco is described as a Hispanic male, 5’5” in height weighing 160 lbs. He has black hair and brown eyes. Mendoza may have a mustache, beard or a goatee. Some agencies may spell his first name "Franciso." He was wearing a white tank top, shorts and sneakers when he was last seen. Toppenish police are investigating, 509-865-4355.
Lawrence Jay "Larry" Riegel, 57 of Yakima worked as a carpenter and contract pilot before breaking four vertebrae, and injury that left him disabled. Right before going missing Larry had a surgery on his neck and some sources claim he was in a neck brace. Unable to work, Riegel was collecting disability. The last contact anyone had with Larry took place on Christmas day, 2009. He contacted several relatives and friends including a call to his mother to thank her for some clothes she bought him for the holiday. He was supposed to join his family in Yakima for a belated Christmas dinner on Dec. 26, 2009, but he never showed up or called. Riegel’s family described him as a “chatty Cathy” who talked to just about anyone and had daily phone contact with his friends and family. Riegel’s last phone call took place at approximately 5:30 pm on Christmas day. It is believed that the call was made to Riegel’s tenants who rented a farm from him in Union Gap, a town on the reservation. His tenants owed him $3000 in back rent.
Riegel lived with his girlfriend, Ladena Mann before he went missing. Mann claimed that the couple argued on Christmas day and Riegel left the home presumably to go see his tenants. She also claimed that Riegel assaulted her either on Christmas day or on January 4th before disappearing. When Mann tried to report this assault weeks later, she was unable because she had no injuries or proof of violence. Mann used Riegel’s money and EBT card after he disappeared as well as applied for her own EBT card claiming she still lived with Larry. Mann was charged with welfare fraud and perjury, but charges were dropped when she paid back the money and entered a diversion program. In one media interview she claimed that Larry is still alive and that he has “contacted several people” since going missing. She thinks Larry is residing in Idaho or Montana and has accused his family of knowing where he is. Ladena Mann is a person of interest in Larry’s disappearance as are his tenants, the last known people to have spoken to him. Riegel’s family is offering a $25,000 for information in the homicide investigation that leads to his remains. They have billboards all over the Yakima valley asking for information. Larry’s mother, aged 90, still drives around rural areas searching for his body.
Riegel is described as a white male with gray hair, a gray mustache, and hazel eyes. He is 6’2” and weights 200 lbs. He has surgical scars on his left knee and a prominent vertical scar on his neck from recent surgery to fix four broken vertebrae. He often wears eyeglasses and he has a limp in his left leg. He is also an alcoholic who frequented neighborhood bars. Yakima Police Department Yakima Police Department (509-576-6573) is investigating.
Donnie Sampson, 71, a well-known religious leader, had been serving for eight years on the Tribal Council’s Code of Ethics Committee when he disappeared in the fall of 1994 while hunting elk about 45 miles west of White Swan, near Mt. Adams. Donnie had a heart problem and had been prescribed nitroglycerin as a result. Right before his disappearance, he told his daughter that he (and the ethics committee) “was getting into something that’s going to make everybody mad.” He even went so far to tell her that he would be “making enemies” and that she and the community would hear about his findings soon enough. He had been investigating rumors of corruption in the tribal council and the housing authority before he went missing, but other committee members refused to elaborate on the matter.
Donnie’s truck was found Oct. 30, 1994, in the foothills of Mount Adams by volunteer searchers, but searchers found no trace of Sampson. His nitroglycerin, lunch, clothing and three rifles were found in his truck. A fourth rifle he left home with disappeared with him. Donnie’s children say tribal police has done little to investigate the disappearance, which they believe is a result of foul play. For example, his children were never interviewed and his truck was found by volunteers, not official search and rescue. Tribal authorities believe that the elderly Sampson simply got lost while hunting. There are no photos or description of Donnie Sampson available. He does not even have a Charley Project page. Tribal police are investigating.
Roland Jack Spencer III disappeared in late May 1984. He was 3 years old when last seen in the area of Knight Lane and Campbell Road in Wapato, although some sources say he was last seen in Toppenish. Roland is presumed to have been abducted by a non-family member, when he was in the yard. Curiously, Roland’s mother died under suspicious circumstances several years earlier (her case is featured in my previous write up). After her death Roland moved in with his great-aunt. Roland is described as a 3-year-old Native American male, with black hair and brown eyes. Roland has a scar on his abdomen. His nickname is Do-Boy and he may go by his middle name, Jack. Roland has some severe medical issues and disabilities. One website explains that Roland experienced brain damage in the womb which lead to his medical issues. Despite his hardships, he was a happy child who loved playing with cars. He is classified as mentally disabled, hard of hearing, and suffers from epilepsy. He takes medication to control his condition and may fall into a coma without it. He can only walk a few steps at a time and has very limited vocabulary and speaking skills. He was last seen wearing corduroy pants, a long sleeved red and white shirt, and tan boots. His was declared legally dead in 2000. Yakama tribal police are investigating, (509) 865-2933.
Murdered
Darryl Keith Celestine of Zillah, was murdered Sept. 25, 1988, in Wapato. He was found strangled outside his home. Darryl, a Yakama, was only 22 years old at the time. His murder is unsolved. Very little information is available.
What happened to these men? Why are so many people missing from such a sparsely populated area?
Sources
These sources are a good place to start.
https://www.yakimaherald.com/news/local/loved-ones-of-missing-and-murdered-men-and-boys-also-wait-for-answers/article_99d6a596-befe-5860-aa5d-a8fef822725f.html
https://www.yakimaherald.com/news/lower_valley/one-year-later-white-swan-quintuple-homicide-suspects-awaiting-trial-law-enforcement-targeting-crime-in/article_4ed98a29-a273-573c-8af1-031fdec6d248.html
https://www.yakimaherald.com/news/local/they-need-closure-families-of-men-who-went-missing-in-yakima-county-ask-for-publics/article_11358e29-b133-5458-9f13-acf4face7abe.html
The Charley Project and NAMUS
If you are interested in this issue as a whole, I suggest this podcast by Canadian journalist Connie Walker who explains and dives deeply into the issues discussed in the piece. You can listen to the podcast Missing and Murdered here: https://www.cbc.ca/radio/findingcleo/missing-murdered-who-killed-alberta-williams-1.4556030#:~:text=Sparked%20by%20a%20chilling%20tip,in%20British%20Columbia%20in%201989.
If you are interested in the cases of other missing Native Americans, my write ups on the Teekah Lewis and Bryce Herda cases can be found here on my reddit profile. https://www.reddit.com/useQuirky-Motor
submitted by Quirky-Motor to UnresolvedMysteries [link] [comments]

sos casino night key west video

Majesty Of The Seas (Royal Caribbean) - Ship Tour Deck 7 Someone’s Gotta Say It - Key & Peele - YouTube Rush Hour 3 - Nun Scene (1080p) - YouTube John Mellencamp - Wild Night ft. Me'Shell Ndegeocello ... Snoopy's Christmas vs. The Red Baron - YouTube Pat Benatar - Shadows Of The Night - YouTube Betty Wright-Tonight is the Night - YouTube Southernmost Photography & Wedding Planning - YouTube Oh Holy Night - HomeTown - YouTube

Key West FL 90.9; Las Vegas NV 90.5; Laughlin NV 88.5; Missoula MT 91.1; Salt Lake City UT 1120; Twin Falls ID 90.7; Victorville CA 88.5; Listen Live. Now Playing Unspoken Who You Are. Welcome to the SOS Radio community. You are welcome here! SOS Radio is a community of people connecting with God and connecting with each other. We exist to encourage people in our local communities and point ... Where Key West history meets contemporary sophistication. Enjoy luxury resort recreation and relaxation at the legendary Casa Marina Key West, A Waldorf Astoria Resort. Nestled along the southern edge of the island – overlooking more than 1,100 feet of beach reserved exclusively for hotel guests – our Key West accommodations provide an elegant yet refreshingly simple hideaway for travelers ... Chéri Casino vous offre une large sélection de jeux des principaux éditeurs. 100% jusqu'à 50€ Notre coup de coeur du moment proposant les jeux du moment. L'ambiance du casino FatBoss est très réussie ! 50 Free SPINS. Jouez avec Casino Extra et Profitez de nombreuses offres promotionnelles. Bonus 150€ jusqu'à 150 euros ! 400% jusqu'à ... Sun Palace Online Casino has your favorite online games like slots, blackjack, poker, roulette, and keno. Our players enjoy some of the best casino bonuses online. SOS Children’s Village. The SOS Children’s Village in Cape Town is one of the organisations regularly supported by the GrandWest community outreach programmes. Established more than 30 years ago, SOS Children’s Villages have been making a genuine impact on the lives of orphaned and abandoned children in South Africa. Le casino réserve un certain nombre de places pour chaque tournoi. Chaque place est payée à un dollar. On met la participation de chaque joueur dans un pot commun. Du montant de ce dernier dépend la cagnotte. Le participant dispose d’un certain crédit pour jouer pendant un certain temps sur le slot. Il doit ramasser le maximum de crédits possibles pendant un temps défini. Celui-ci ... SOS Foundation’s ‘All Hands on Deck’ virtual fundraiser, which replaces the organization’s traditional annual Casino Night Gala, above, continues through Friday, Nov. 20. Photo provided by SOS Foundation GameTwist is a platform for casino games that deliver modern gameplay. Our games look and play great on both your desktop with a large screen and on your mobile while you’re on the move. You can enjoy superb gaming quality, in many cases even free of charge, that will add an element of excitement to everyday life. In fact, the gameplay of some of our titles has been adapted for small screens ... Download osu! to create your own account! Download Terms Privacy Copyright (DMCA) Server Status Source Code Experience All of Hard Rock. Music is life. And we're in it for the song, art, tastes and the authentically Hard Rock touch. Live inside the moment at a Hard Rock Hotel, Resort or All-Inclusive experience, where classic memorabilia sets the stage for a one-of-a-kind experience.Feel your heart pound to the beat of our live music at Hard Rock Live entertainment venues.

sos casino night key west top

[index] [7498] [6199] [5573] [10000] [7447] [8248] [9562] [1770] [4067] [3166]

Majesty Of The Seas (Royal Caribbean) - Ship Tour Deck 7

2015 Peterson's Poker Run Sat Night Key West by Southernmost Photography - Duration: 3 minutes, 21 seconds. Southernmost Photography & Wedding Planning 4 years ago Betty Wright"Tonight Is the Night"Betty Wright Live. Betty Wright"Tonight Is the Night"Betty Wright Live. It's embarkation day for our 4 night Key West & Cuba cruise on the Majesty of the Seas. After grabbing some lunch in the Windjammer and getting settled into our room on Deck 4, wet set off to ... "Shadows Of The Night" by Pat Benatar from her fourth album "Get Nervous" (1982). Two pals at a bar unload with some controversial opinions about various minorities. About Key & Peele: Key & Peele showcases the fearless wit of stars Keegan... One for the Christmas season, our rendition of 'Oh Holy Night'. Thanks to David Arkins for recording the audio at Crookedwood Studios and Ovie for recording ... Please share and subscribe! Two ultimate fighters make their case for why they’re going to win the big match, but one of them clearly takes it more seriously than the other. About Key &... The Royal Guardsmen were 5 guys from Ocala, Florida. They recorded a quartet of songs inspired by Snoopy the Beagle in the "Peanuts" comic strip between 1967... Music video by John Mellencamp performing Wild Night. (C) 1994 John Mellencamp under exclusive license to The Island Def Jam Music Group#JohnMellencamp #Wild...

sos casino night key west

Copyright © 2024 hot.casinox603.site